City Charge is a melee genre map by Eldubs. To begin with, the description of this map was absolutely lacking and unappealing despite it follow the minimum requirement of rules.
Next comes the terrain, the way the tiles variation was used and set; along with the way the destructible/doodad was placed show an piece of amateurs work. For example, the grassfield on the city was lacking (tiles variation) and destructible/doodad such as flower to enchances the scenery.
Next comes the creep, the creep was poorly place (An example would be tavern where an massive creep was placed. Tavern are the only structure in melee map that should not guarded unless you are planning to make an melee map genre with a few exception of melee genre rules) and have inbalance drop (Which I don't think it was necessarily to be explain as everyone who play the map would understand it perfectly well).
Gold resources was also another issues, it barely have 12,500 gold which make it isn't subtle for a 4 player match (Especially FFA).
Overall, the quality of this map was extremely lacking (2/5) and was closed to unacceptable (1/5). If this map was submitted during the past, it might possibly approve/accepted into database as the quality control of map submission in the past was much lenient. However, the quality control was much stricter now which I don't think the quality meet the min requirement standard of hiveworkshop.
Thus, I recommend the author to revise melee map (particularly blizzard melee map) to get an much better visual of how a melee map should be. My vote is 1/5 (Unacceptable) and vote for reject.