Moderator
M
Moderator
15:33, 27th Aug 2010
enjoy: The fire is smudge abuse. I can find you a tutorial on how to draw the fire, if you want, since it most of the times, gives a nicer looking result. The armor needs shading and highlights, and to be defined. also, more 3d feel to the under part. It looks rather flat. For an example you can make the end of the under part more round, since then it will look less flat. Also, there should be a part of another spike visible. It would be placed on the side of the shoulder pad which we are not able to see, but the top of the spike would still be visible
enjoy: The fire is smudge abuse. I can find you a tutorial on how to draw the fire, if you want, since it most of the times, gives a nicer looking result. The armor needs shading and highlights, and to be defined. also, more 3d feel to the under part. It looks rather flat. For an example you can make the end of the under part more round, since then it will look less flat. Also, there should be a part of another spike visible. It would be placed on the side of the shoulder pad which we are not able to see, but the top of the spike would still be visible