Beyond the Throne: Poisoned Outpost (6)
This is an altered-melee that takes place post-World Tree. Features include:
-A completely new race called Lost that are hyper-aggressive
-A developed Naga race
-Integrated sea units that provide a unique channel for racial strengths
-Custom terrain that provides balance for sea and land units
-Stat adjusted vanilla heroes with new heroes
-Streamlined hotkey system
I would like feedback on the following:
-How do you feel about the unit composition, their roles, and usage?
-What should my focus be?
For more information, change log, and credits visit the main thread.
Keywords:
Warcraft II, Altered Melee, Goblin, Ogre, Mage, Lost, Throne, Naval, Navy, Troll, Lost