• 🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
  • 🏆 Hive's 6th HD Modeling Contest: Mechanical is now open! Design and model a mechanical creature, mechanized animal, a futuristic robotic being, or anything else your imagination can tinker with! 📅 Submissions close on June 30, 2024. Don't miss this opportunity to let your creativity shine! Enter now and show us your mechanical masterpiece! 🔗 Click here to enter!

Critical Strike - Accumulating Pain v1.0

This bundle is marked as useful / simple. Simplicity is bliss, low effort and/or may contain minor bugs.
  • Like
Reactions: stalkerfox
ACCUMULATING PAIN
IMPORT GUIDE :
1. Enable "Tick the Automatically create unknown variables ..." located at File>Preference>General
2. Copy the Accumulating Pain ability in the object editor
3. Import Damage Engine (use URL for Reforged) and Unit Indexer (if you have Unit Event, you don't need Unit Indexer)
4. Copy the CritStrikeAP folder in the trigger editor
5. Configure the CASP Config trigger
SPELL DESCRIPTION :
Whenever this unit attacks, grants 10/20/30% chance to deal additional 25%/50%/75% damage. The chance and damage increase accumulates until it triggers, which then resets.
SPELL INFORMATION :
A reconception of Critical Strike which provides somewhat stabler control.
MEDIA SHOWCASE :

CHANGELOG :
Version 1.0: Released

CREDIT :
Bribe: Unit Indexer and Damage Engine
Contents

Crit Strike - Accu Pain v1.0 (Map)

Reviews
Antares
BaseChance and BaseBonusPercent are unfortunate choices for the variable names as they describe the increment each attack, not the base. An interesting critical strike variant with bad-luck-protection. Simple
Top