Hi, tested your map with a friend in a 1vs1. You kill and get killed sometimes, sometimes you got an air unit that the enemy player can't attack ( pissed my friend of).
Strategy wise its basically push and kill and destroy all towers faster than your enemy. Late game (after 20 min) got boring doing the same stuff with trying to kill towers over and over again. I saw no real use of gold / score ingame like it had no purpose at all.
Suggestion: ? Maybe change it into 2 or 3 main lanes instead allowing to switch and for more strategy play. Here you could be experimental with like a lane that is only reachable through a waygate for example. (yeah I never was a fan of the old hero wars map with just one lane, because when you got owned you could'nt switch lanes)
Allowing to purchase units for team with score/ gold could be nice
Strategy wise its basically push and kill and destroy all towers faster than your enemy. Late game (after 20 min) got boring doing the same stuff with trying to kill towers over and over again. I saw no real use of gold / score ingame like it had no purpose at all.
Suggestion: ? Maybe change it into 2 or 3 main lanes instead allowing to switch and for more strategy play. Here you could be experimental with like a lane that is only reachable through a waygate for example. (yeah I never was a fan of the old hero wars map with just one lane, because when you got owned you could'nt switch lanes)
Allowing to purchase units for team with score/ gold could be nice
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