So, basically, I wanted rat creeps and, since the critter had a bugged attack and lacked team colour, I had to rework the model as well. Since I already made a working model, I decided to make an upgrade. My original intention was to make a rotting rat, but I ended making a tumor-filled bloated rat.
The units have very fast attack speeds (0.7 to 1 second). They look better when scaled (rat: 1.2 to 1.4; bloated rat: 1.4 to 1.6), when they have small attack range and when they have a small collision range.
Rat:
Has attack 1 and spell 1, Team Colour (ORM layer) and Portrait.
Uses the rat standard icons.
Bloated Rat:
The bloated rat has a custom texture (pretty crappy and CnP'd mostly, but gets the work done), custom ORM channel, and balls of oozing pus in the back (with a pulsating global animation).
Has custom icons (BTN and DISBTN)
In progress:
Boney Rat:
Will update the post when it's finished. Basically a decomposed rat with boney spikes.
Bugs/Updates/Fixes: