(24 ratings)
I couldn't find a texture that would suit better than this but as @JLeonard said that's what it makes the Varok different I guess.Nice! I really like this one. The axe looks perfect! Like @PROXY said some of the ingame textures look a teeny bit off, but as a whole the model looks great. I'm not a huge fan of the white face tattoos though, the lack of any shading makes them stand out too much. I think he'd look better without them honestly.
Good job! I'm glad that my animations were of some use to you
It will be "For the ALLIANCE!" in some weeks.10/5, superb model Stefan K.!!!! FOR THE HORDEEEEEEEEE!!!!!!!!!
I already tried, didn't liked the result really. This was the best option...Yes, just yes. For the face marks, maybe use the team glow texture without transparency to make it have a softer gradient?
I already tried, didn't liked the result really. This was the best option...
The young King Anduin is already finished, it just need animations.Please don't just make Horde characters, Alliance has cool models possibilities too.
I'm curious to see how different it is from mineThe young King Anduin is already finished, it just need animations.
Fixed!Review: Awesome looking model with a fine mesh and fitting animations. One fix is needed to be made for it to be approved: The Head attachment point is attached to the models chest and not to its head. Fix that and I'll approve it.
What's wrong with it? The shoulder is meant to be team colored.Hey man, there is some issue/feedback for this model we discussed over at Hive Discord. you can check it out.
Its about the shoulder for the first version now showing Team Color.
Not showing Team Color in View in 3D, i contacted Ghostwolf and ... apparently its some mix of a 3DViewer bug and a small error (i think) in your model.What's wrong with it? The shoulder is meant to be team colored.
however this model uses a texture without alpha, and rather uses modulate to get the effect
i.e. set that layer to modulate (5) and it will be team colored correctly, like the v2 model
I must have edited the model in mdlvis after setting the layer to modulate. Mdlvis somehow change the modulate filter to none for some reason.Not showing Team Color in View in 3D, i contacted Ghostwolf and ... apparently its some mix of a 3DViewer bug and a small error (i think) in your model.
whether or not you fancy doing a little tweak is up to you.