🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
🏆 Hive's 6th HD Modeling Contest: Mechanical is now open! Design and model a mechanical creature, mechanized animal, a futuristic robotic being, or anything else your imagination can tinker with! 📅 Submissions close on June 30, 2024. Don't miss this opportunity to let your creativity shine! Enter now and show us your mechanical masterpiece! 🔗 Click here to enter!
Lol! The funny thing is I used to link "Things that Leak", I even had it in my signature, but I guess I thought the more recent thread would be better and changed it. Forgive me for my sins.
Haha, I hope you only mean threads posted in the WEHZ, otherwise I won't be home for Christmas this year.
And I feel that, I'm beginning to feel the fatigue of answering the same question over and over again. You'll know if I was browsing Hive right before bed if my post says "read this, good luck" and has 3 links, 1 of which is probably useless that I didn't even bother looking over.
One of these days I want to create an ultimate thread containing solutions to many GUI problems with tons of map examples for new users. Just basic stuff for making a Tower Defense, AoS, Tug of War map, etc... Something that introduces them to Arrays, For Loops, removing redundancy in their triggers, Bribe's Unit Indexer + Damage Engine, Dynamic Indexing, other MUI techniques, etc.
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.