• 🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
  • 🏆 Hive's 6th HD Modeling Contest: Mechanical is now open! Design and model a mechanical creature, mechanized animal, a futuristic robotic being, or anything else your imagination can tinker with! 📅 Submissions close on June 30, 2024. Don't miss this opportunity to let your creativity shine! Enter now and show us your mechanical masterpiece! 🔗 Click here to enter!

HIVE

Uncle
Uncle
Yeah, I think it's a Warcraft problem, I've stared at the trigger long and hard and there's no reason the Lightning should break.

It's as if the Lightning are being shared between all of the Phoenixes which makes absolutely no sense. I'm clearly creating and saving brand new Lightning handles in the attack trigger. Then I load them in the loop trigger. I need some expert analysis lol...
deepstrasz
deepstrasz
I think so too. I remember lightning in Warcraft III acted funny in some cases for unknown reasons to me. The FX escapes somewhere, somehow.
Uncle
Uncle
I messed with it some more and Lightning is just busted. Even if I create brand new Lightnings during the Loop it still breaks.
deepstrasz
deepstrasz
Neo-Blizzard lightning, what do you expect :D?

But jokes aside, most things in the game were not intended to be used as mappers imagined to.
Uncle
Uncle
Yeah... Hey, maybe they'll fix it 200 years from now.
Top