Goal is to keep taking control over 4 neutral buildings - Lumber Mill, Goblin Laboratory, Mercenary Camp and Marketplace - located in between player's bases.
Buildings have loyalty displayed as their mana. It drops/raises in your team's favor by 1 per second by standing within 600 range. Need to be at 5 loyalty at least to earn points.
A newly taken place will start gathering 7 points for it's first 20 seconds. After that, gathering falls to 5 points for 40 seconds followed up by 4 points. 2 extra points per second are gathered by two farthest buildings from you base.
Roshan - located in the middle, killing him gathers 1000 points
Some extra points are gained when a hero dying within 900 range to an objective (buildings or Roshan).
Victorious is the team that earns 12000 points as the first team. (avg. 25 minutes)
First 15 seconds - Red players selects game mode
Following 50 seconds - hero picking phase
Following 30 seconds - time until arena opens and game begins (time to learn spells and purchase items)
Spells are tied to their positions and hotkeys. For example you can learn Acid Spray at any position of Q/W/E. Once learned, the position is taken until the ability is unlearned.
Scoreboard displays all spells that are currently learnt by each player.
All gold earnings are slightly reduced in compare to v6.83d but so are the expends. Starting gold amount is 483.
Game Modes:
Unique Abilities [-ua]: No players may learn an ability already learned by other player.
Team Unique [-tu]: Players in same team cannot learn the same abilities.
All Available [-aa]: Players may learn any abilities.
The only natural restriction is that players can never learn two invisibility based abilities - Shukuchi, Wind Walk and Vendetta.
Learning/Unlearning spells:
To learn a new spell you have to purchase a Q/W/E/R book at Scholar merchant. To unlearn it purchase A/S/D/F. For detail explanation check Items tab.
Neutrals:
There is 9 creep camps. 4 large camps located at the map corners, 4 medium camps between each neutral building and large creep camp and Roshan located at the middle of the map. Roshan's strength is modified more towards DotA 2 Roshan meaning he has better armor but takes more damage from spells.
Powerups (Runes):
Spawns 3 bounty runes and 1 powerup rune every 2 minutes, located exactly between each player's base and Roshan's middle camp.
Available heroes at current version:
Strength (11)
Abbadon
Beastmaster
Brewmaster
Doom
Huskar
Kunkka
Legion Commander
Night Stalker
Pit Lord
Sand King
Tauren Chieftain
Agility (11)
Bloodseeker
Drow Ranger
Medusa
Moon Rider
Nerubian Assassin
Phantom Assassin
Shadow Fiend
Sniper
Troll Warlord
Ursa Warrior
Viper
Intelligence (11)
Ancient Apparition
Enchantress
Furion
Leshrac
Lich
Lina
Ogre Magi
Rhasta
Skywrath Mage
Windrunner
Witch Doctor
Available spells at current version:
Normal Spells (43):
Acid Spray (Alchemist)
Aftershock (Earthshaker)
Battery Assault (Clockwerk)
Bash (Slardar)
Blink (Queen of Pain)
Burrowstrike (Sand King)
Chakra Magic (Keeper of the Light)
Counter Helix (Axe)
Diabolic Edict (Leshrac)
Dragon Blood (Dragon Knight)
Enchant (Enchantress)
Elune's Arrow (Mirana)
Fervor (Troll Warlord)
Fireblast (Ogre Magi)
Fissure (Earthshaker)
Flame Guard (Ember Spirit)
Frostmourne (Abbadon)
Heat-Seeking Missile (Tinker)
Hellfire Blast (Skeleton King)
Homing Missile (Gyrocopter)
Illuminate (Keeper of the Light)
Impale (Nerubian Assassin)
Inner Vitality (Huskar)
Lightning Bolt (Zeus)
Meat Hook (Pudge)
Mirror Image (Naga Siren)
Overload (Storm Spirit)
Poison Touch (Dazzle)
Pounce (Slark)
Purification (Omniknight)
Rage (Lifestealer)
Reality Rift (Chaos Knight)
Reflection (Terrorblade)
Repel (Omniknight)
Silence (Death Prophet)
Shackles (Rhasta)
Shukuchi (Weaver)
Summon Wolves (Lycan)
Strafe (Clinkz)
Voodoo (Lion)
Wave of Terror (Vengeful Spirit)
Warning Rift (Puck)
Wind Walk (Bounty Hunter)
Ultimates (25):
Amplify Damage (Slardar)
Chain Frost (Lich)
Coup de Grace (Phantom Assassin)
Death Ward (Witch Doctor)
Dream Coil (Puck)
Duel (Legion Commander)
Exorcism (Death Prophet)
Ghost Ship (Kunkka)
Insatiable Hunger (Broodmother)
Life Drain (Pugna)
Macropyre (Jakiro)
Mass Serpent Wards (Rhasta)
Nether Swap (Vengeful Spirit)
Omnislash (Juggernaut)
Primal Roar (Beastmaster)
Pulse Nova (Leshrac)
Rain of Chaos (Warlock)
Ravage (Tidehunter)
Reaper's Scythe (Necrolyte)
Rearm (Tinker)
Replicate (Morphling)
Sunder (Terrorblade)
Vendetta (Nerubian Assassin)
Viper Strike (Viper)
There are two vendors, both located at each's base.
Scholar:
Learn New Ability [Q/W/E] - For 250 gold opens player a dialog window of 6 buttons. 4 of them are random abilities to choose from, 5th learns you a random ability out of the whole pool while returning 75 gold, and 6th cancels the purchase with a 175 gold return.
Learn New Ultimate Ability [R] - For 250 gold opens player a dialog window of 5 buttons. 3 of them are random abilities to choose from, 4th learns you a random ability out of the whole pool while returning 75 gold, and 5th cancels the purchase with a 175 gold return.
Unlearn Ability [A/S/D/F] - For 25 gold, hero unlearns the Q/W/E/R spell.
Tome of Strength/Agility/Intelligence - 150 gold. Instead of combining items, scaling of heroes is done by purchasing +3 stat tomes.
Tome of Experience - For 225 gold you can purchase extra experience.
Consumables:
Clarity Potion- For 45 gold, non-combat consumable restoring 150 mana over 40 seconds.
Healing Salve- For 90 gold, non-combat consumable restoring 400 health over 10 seconds.
Tango- For 60 gold, you get 2 charges used to eat a tree restoring 115 health over 16 seconds.
Magical Bottle- For 500 gold, contains 3 charges of non-combat consumable restoring 85 hit points and 50 mana over 3 seconds. Refills at your fountain or when capturing a rune.
Observer Ward- For 60 gold, 1550 AoE vision around a place. 7 minutes duration.
Sentry Ward- For 85 gold, 900 True Sight. 4 minutes duration.
Dust of Appearance- For 80 gold, places a debuff on enemies preventing them from going invisible for 12 seconds. 15% movement slow if has an invisibility buff on.
Gem of True Sight- For 550 gold, provides the carrier with 900 True Sight. Drops upon death.
Scroll of Town Portal- For 50 gold, after 3 seconds channeling (5 and more if somebody tped right before) teleports owner next to a friendly building. Usable to tp to a currently owned neutral building.
Smoke of Deceit- For 50 gold, 15% movement bonus and invisiblity and disappearance from the minimap for 35 secodns. Dispels when comes within 1025 range to enemy hero.
Boots of Speed- For 300 gold, +50 movement speed.
Ironwood Branch- For 45 gold, +1 all stats (Ensures a Good Game!!).