Name | Type | is_array | initial_value |
ac_caster | unit | No | |
AP_Caster | unit | No | |
AP_Dummy | unit | No | |
Artificial_Attack | integer | No | |
Artificial_Attack_2 | integer | No | |
Artificial_Int_Group | group | No | |
bc_combo | unit | No | |
bc_punch | integer | No | |
bc_specialeffect | effect | No | |
bc_targeted | unit | No | |
bl_caste | unit | No | |
Burst_attacker | unit | No | |
cs_caster | unit | No | |
cs_dummy | unit | No | |
cyclone_dummy | unit | No | |
Dying_Unit | integer | No | |
Ec_caster | unit | No | |
Ec_facing | real | No | |
Ec_knockgroups | group | No | |
Ec_speed | real | No | |
Ec_time | integer | No | |
ES_caster | unit | No | |
ES_current | real | No | |
ES_Duration | integer | No | |
ES_height | real | No | |
ES_knockunits | group | No | |
evade_caster | unit | No | |
fade_backward_speed | real | No | |
fade_caster | unit | No | |
fade_duration | integer | No | |
fade_facing | real | No | |
Fatal_Caster | unit | No | |
Fatal_Duration | integer | No | |
Fatal_Effects | effect | No | |
Fatal_HitsTaken | integer | No | |
Fatal_Position | location | No | |
fc_cloud | effect | No | |
fc_dummy | unit | No | |
fc_Int | integer | No | |
FF_Caster | unit | No | |
FF_Facing | real | No | |
FF_Facing_2 | real | No | |
FF_Facing_3 | real | No | |
FF_Time | real | No | |
Fissure_LastUnit | unit | Yes | |
Force_1 | force | No | |
Force_2 | force | No | |
Frozen_caster | unit | No | |
Frozen_Spin_Deg | real | No | |
Frozen_Timer | real | No | |
Game_Kill_1 | integer | No | |
Game_Kill_2 | integer | No | |
Game_Minute | integer | No | |
Game_Multiboard | multiboard | No | |
Game_Timer | integer | No | |
Game_Win | integer | No | |
Item_Creation | integer | No | |
Items | integer | No | |
Move_Timer | timer | No | |
Multiplier | integer | No | |
Nuc_caster | unit | No | |
Nuc_detonator | integer | No | |
Nuc_dummy | unit | No | |
Nuc_speed | real | No | |
pc_backward | integer | No | |
pc_caster | unit | No | |
pc_distance | integer | No | |
pc_dummy | unit | No | |
pc_facing | real | No | |
pc_loc | location | No | |
pc_speed | real | No | |
Picked_1 | unit | No | |
Punch_Caster | unit | No | |
Punch_Duration | integer | No | |
Punch_Height | real | No | |
Punch_Height_Default | real | No | |
Punch_Targeted | unit | No | |
sp_dummy | unit | No | |
sp_effects | effect | No | |
sp_facing | integer | No | |
Timer | timer | Yes | |
Timer_1 | timer | No | |
Timer_2 | timer | No | |
Timer_3 | timer | No |