🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
🏆 Hive's 6th HD Modeling Contest: Mechanical is now open! Design and model a mechanical creature, mechanized animal, a futuristic robotic being, or anything else your imagination can tinker with! 📅 Submissions close on June 30, 2024. Don't miss this opportunity to let your creativity shine! Enter now and show us your mechanical masterpiece! 🔗 Click here to enter!
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Triggers
Hyper Arena v1.2.w3x
Variables
Triggers
Init
Scoreboard
Score
Unit Death1
Unit Death2
Leave
Spells
Meteors
Dest
Firestorm
Crown
CrownEnd
CrownSpawn
RatAttack
Enter map-specific custom script code below. This text will be included in the map script after variables are declared and before any trigger code.
Name
Type
is_array
initial_value
CrownPt1
location
No
CrownPt2
location
No
InstGroup
group
No
InstPt
location
No
InstPt2
location
No
MeteorPt1
location
No
MeteorPt2
location
No
RezPt
location
Yes
Init
Events
Map initialization
Conditions
Actions
Visibility - Disable fog of war
Visibility - Disable black mask
Set Variable Set RezPt[1] = (Center of T1 <gen>)
Set Variable Set RezPt[2] = (Center of T2 <gen>)
Quest - Create a Required quest titled Credits with the description Thanks to the following people;WILLTHEALMIGHTY - Meteor ModelAnarchon - Meteor IconKitabatake - Crown Of Vermin EffectGo to www.hiveworkshop.com for the latest version of this map. , using icon path ReplaceableTextures\CommandButtons\BTNSpiritLink.blp
Unit Group - Pick every unit in (Units in (Playable map area)) and do (Actions)
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