Name | Type | is_array | initial_value |
BS_Caster | unit | No | |
BS_Caster_Int | integer | No | |
BS_Casting_Point | location | No | |
BS_Hero | boolean | No | |
BS_Level | integer | No | |
BS_Mana | real | No | |
BS_Silence | boolean | No | |
BS_Special_Effect | string | No | |
BS_Special_Effect_2 | string | No | |
BS_Target | unit | No | |
BS_Target_Intelligence | integer | No | |
BS_Target_Point | location | No | |
DS_Caster | unit | No | |
DS_Casting_Point | location | No | |
DS_Crit | boolean | No | |
DS_Crit_Chance | integer | No | |
DS_Crit_Damage | real | No | |
DS_Crit_Pourcentage | integer | No | |
DS_Crit_Random | integer | No | |
DS_Crit_Special_Effect | string | No | |
DS_Damage | real | No | |
DS_Heal | real | No | |
DS_Heal_Undead | real | No | |
DS_Level | integer | No | |
DS_Special_Effect | string | No | |
DS_Target | unit | No | |
DS_Target_Point | location | No | |
DS_Undead | boolean | No | |
FR | integer | No | |
FR_Caster | unit | No | |
FR_Damage | real | No | |
FR_Dummy_Point | location | No | |
FR_Frost_Explosion | boolean | No | |
FR_Level | integer | No | |
FR_Missile_Count | integer | No | |
FR_Order_Point | location | No | |
FR_Special_Effect | string | No | |
FR_Target | unit | No | |
FR_Target_Point | location | No | |
FS_AOE | real | No | |
FS_AOE_Damage | real | No | |
FS_Caster | unit | No | |
FS_Damage | real | No | |
FS_Explosion | boolean | No | |
FS_Explosion_Chance | integer | No | |
FS_Explosion_Special_Effect | string | No | |
FS_Explosion_Special_Effect_2 | string | No | |
FS_Group | group | No | |
FS_Level | integer | No | |
FS_Nature_Bonus_Damage | real | No | |
FS_Roll | integer | No | |
FS_Special_Effect | string | No | |
FS_Target | unit | No | |
FS_Target_Point | location | No | |
HS_AOE_Group | real | No | |
HS_Attribute | integer | No | |
HS_Caster | unit | No | |
HS_Group | group | No | |
HS_Healing_Pourcentage | integer | No | |
HS_Healing_Pourcentage_20 | integer | No | |
HS_HP_Pourcentage | real | No | |
HS_Level | integer | No | |
HS_Special_Effect | string | No | |
HS_Special_Effect_2 | string | No | |
HS_Special_Effect_3 | string | No | |
HS_Target | unit | No | |
HS_Target_Point | location | No | |
Knockback_DoT | boolean | No | |
Knockback_Group | group | No | |
Knockback_Hash | hashtable | No | |
Knockback_Rotate | boolean | No | |
Knockback_Speed | real | No | |
Knockback_Time | real | No | |
LS_Bonus_Water | boolean | No | |
LS_Caster | unit | No | |
LS_Damage | real | No | |
LS_Damage_WS_with_LS | real | No | |
LS_Level | integer | No | |
LS_Roll | integer | No | |
LS_Special_Effect | string | No | |
LS_Special_Effect_2 | string | No | |
LS_Stunning | boolean | No | |
LS_Stunning_Chance | integer | No | |
LS_Target | unit | No | |
LS_Target_Point | location | No | |
NS_AOE | real | No | |
NS_Caster | unit | No | |
NS_Damage | real | No | |
NS_Group | group | No | |
NS_Level | integer | No | |
NS_Mass_Root | boolean | No | |
NS_Roll | integer | No | |
NS_Rooting_Chance | integer | No | |
NS_Special_Effect | string | No | |
NS_Target | unit | No | |
NS_Target_Point | location | No | |
Temp_Group_1 | group | No | |
Temp_Loc_1 | location | No | |
Temp_Loc_2 | location | No | |
Temp_Real_1 | real | No | |
Temp_Real_2 | real | No | |
Temp_Real_3 | real | No | |
Temp_Real_4 | real | No | |
Temp_Real_5 | real | No | |
Temp_Targeted_Unit | unit | No | |
Temp_Unit_1 | unit | No | |
Temp_Unit_2 | unit | No | |
WS_AOE | real | No | |
WS_AOE_Group | group | No | |
WS_Caster | unit | No | |
WS_Damage | real | No | |
WS_Damage_Aoe_Bonus | real | No | |
WS_Intelligence | integer | No | |
WS_Level | integer | No | |
WS_Special_Effect | string | No | |
WS_Special_Effect_2 | string | No | |
WS_Target | unit | No | |
WS_Target_Point | location | No | |
WS_Water_Bonus | boolean | No |