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How to import Tauren Tall hut with windmill

Introduction

This is an automatically generated tutorial. It will guide you through the process of importing the model Tauren Tall hut with windmill of the bundle Tauren Tall hut with windmill. Please note that all the screenshots in this tutorial were made using a Mac, however it should be no problem to interpret what is equivalent on a Windows or Linux machine.

Extract and Access

I am assuming that you have already downloaded the file Tauren Tall Hut with Windmill.zip and know where it is located on your hard drive. The file is compressed as a zip archive. Most modern operating systems allow you to unzip the archive by double clicking it and dragging the contents out to the desktop (or any other place).

When you have extracted the archive, it should look like this:

Tauren Tall hut with windmill
taurentallhutwindmill.mdx
bm_thunder_roof_01.blp
bm_thunder_wall_01.blp
bm_thunder_roof_02.blp
bm_thunder_wall_04.blp
bm_thunder_wall_02.blp
bm_thunder_logs_01.blp
bm_thunder_wall_05.blp
halyard_04.blp
head_0208.blp
sail05.blp
beam_06.blp
bloodystone_02.blp
head_0108.blp
shaft_04.blp
stone_04.blp

Open World Editor and click Module -> Import Manager:

This is the Import Manager. From here you can add and remove custom files from your map file:

Importing taurentallhutwindmill.mdx

Now Click the "Import File" Button:

Next select 'taurentallhutwindmill.mdx' in the folder which you extracted from the zip archive:

Tauren Tall hut with windmill
taurentallhutwindmill.mdx
beam_06.blp
bloodystone_02.blp
bm_thunder_logs_01.blp
bm_thunder_roof_01.blp
bm_thunder_roof_02.blp
bm_thunder_wall_01.blp
bm_thunder_wall_02.blp
bm_thunder_wall_04.blp
bm_thunder_wall_05.blp
halyard_04.blp
head_0108.blp
head_0208.blp
sail05.blp
shaft_04.blp
stone_04.blp

The file has been properly added to the map archive:

taurentallhutwindmill.mdx
Model
52
war3mapimported/taurentallhutwindmill.mdx

Done, you have imported the file taurentallhutwindmill.mdx.

Importing beam_06.blp

Now Click the "Import File" Button:

Next select 'beam_06.blp' in the folder which you extracted from the zip archive:

Tauren Tall hut with windmill
taurentallhutwindmill.mdx
beam_06.blp
bloodystone_02.blp
bm_thunder_logs_01.blp
bm_thunder_roof_01.blp
bm_thunder_roof_02.blp
bm_thunder_wall_01.blp
bm_thunder_wall_02.blp
bm_thunder_wall_04.blp
bm_thunder_wall_05.blp
halyard_04.blp
head_0108.blp
head_0208.blp
sail05.blp
shaft_04.blp
stone_04.blp

The file has been properly added to the map archive:

taurentallhutwindmill.mdx
Model
52
war3mapimported/taurentallhutwindmill.mdx
beam_06.blp
Image / Texture
27
war3mapimported/beam_06.blp

Done, you have imported the file beam_06.blp.

Importing bloodystone_02.blp

Now Click the "Import File" Button:

Next select 'bloodystone_02.blp' in the folder which you extracted from the zip archive:

Tauren Tall hut with windmill
taurentallhutwindmill.mdx
beam_06.blp
bloodystone_02.blp
bm_thunder_logs_01.blp
bm_thunder_roof_01.blp
bm_thunder_roof_02.blp
bm_thunder_wall_01.blp
bm_thunder_wall_02.blp
bm_thunder_wall_04.blp
bm_thunder_wall_05.blp
halyard_04.blp
head_0108.blp
head_0208.blp
sail05.blp
shaft_04.blp
stone_04.blp

The file has been properly added to the map archive:

taurentallhutwindmill.mdx
Model
52
war3mapimported/taurentallhutwindmill.mdx
beam_06.blp
Image / Texture
27
war3mapimported/beam_06.blp
bloodystone_02.blp
Image / Texture
18
war3mapimported/bloodystone_02.blp

Done, you have imported the file bloodystone_02.blp.

Importing bm_thunder_logs_01.blp

Now Click the "Import File" Button:

Next select 'bm_thunder_logs_01.blp' in the folder which you extracted from the zip archive:

Tauren Tall hut with windmill
taurentallhutwindmill.mdx
beam_06.blp
bloodystone_02.blp
bm_thunder_logs_01.blp
bm_thunder_roof_01.blp
bm_thunder_roof_02.blp
bm_thunder_wall_01.blp
bm_thunder_wall_02.blp
bm_thunder_wall_04.blp
bm_thunder_wall_05.blp
halyard_04.blp
head_0108.blp
head_0208.blp
sail05.blp
shaft_04.blp
stone_04.blp

The file has been properly added to the map archive:

taurentallhutwindmill.mdx
Model
52
war3mapimported/taurentallhutwindmill.mdx
beam_06.blp
Image / Texture
27
war3mapimported/beam_06.blp
bloodystone_02.blp
Image / Texture
18
war3mapimported/bloodystone_02.blp
bm_thunder_logs_01.blp
Image / Texture
198
war3mapimported/bm_thunder_logs_01.blp

Done, you have imported the file bm_thunder_logs_01.blp.

Importing bm_thunder_roof_01.blp

Now Click the "Import File" Button:

Next select 'bm_thunder_roof_01.blp' in the folder which you extracted from the zip archive:

Tauren Tall hut with windmill
taurentallhutwindmill.mdx
beam_06.blp
bloodystone_02.blp
bm_thunder_logs_01.blp
bm_thunder_roof_01.blp
bm_thunder_roof_02.blp
bm_thunder_wall_01.blp
bm_thunder_wall_02.blp
bm_thunder_wall_04.blp
bm_thunder_wall_05.blp
halyard_04.blp
head_0108.blp
head_0208.blp
sail05.blp
shaft_04.blp
stone_04.blp

The file has been properly added to the map archive:

taurentallhutwindmill.mdx
Model
52
war3mapimported/taurentallhutwindmill.mdx
beam_06.blp
Image / Texture
27
war3mapimported/beam_06.blp
bloodystone_02.blp
Image / Texture
18
war3mapimported/bloodystone_02.blp
bm_thunder_logs_01.blp
Image / Texture
198
war3mapimported/bm_thunder_logs_01.blp
bm_thunder_roof_01.blp
Image / Texture
167
war3mapimported/bm_thunder_roof_01.blp

Done, you have imported the file bm_thunder_roof_01.blp.

Importing bm_thunder_roof_02.blp

Now Click the "Import File" Button:

Next select 'bm_thunder_roof_02.blp' in the folder which you extracted from the zip archive:

Tauren Tall hut with windmill
taurentallhutwindmill.mdx
beam_06.blp
bloodystone_02.blp
bm_thunder_logs_01.blp
bm_thunder_roof_01.blp
bm_thunder_roof_02.blp
bm_thunder_wall_01.blp
bm_thunder_wall_02.blp
bm_thunder_wall_04.blp
bm_thunder_wall_05.blp
halyard_04.blp
head_0108.blp
head_0208.blp
sail05.blp
shaft_04.blp
stone_04.blp

The file has been properly added to the map archive:

taurentallhutwindmill.mdx
Model
52
war3mapimported/taurentallhutwindmill.mdx
beam_06.blp
Image / Texture
27
war3mapimported/beam_06.blp
bloodystone_02.blp
Image / Texture
18
war3mapimported/bloodystone_02.blp
bm_thunder_logs_01.blp
Image / Texture
198
war3mapimported/bm_thunder_logs_01.blp
bm_thunder_roof_01.blp
Image / Texture
167
war3mapimported/bm_thunder_roof_01.blp
bm_thunder_roof_02.blp
Image / Texture
192
war3mapimported/bm_thunder_roof_02.blp

Done, you have imported the file bm_thunder_roof_02.blp.

Importing bm_thunder_wall_01.blp

Now Click the "Import File" Button:

Next select 'bm_thunder_wall_01.blp' in the folder which you extracted from the zip archive:

Tauren Tall hut with windmill
taurentallhutwindmill.mdx
beam_06.blp
bloodystone_02.blp
bm_thunder_logs_01.blp
bm_thunder_roof_01.blp
bm_thunder_roof_02.blp
bm_thunder_wall_01.blp
bm_thunder_wall_02.blp
bm_thunder_wall_04.blp
bm_thunder_wall_05.blp
halyard_04.blp
head_0108.blp
head_0208.blp
sail05.blp
shaft_04.blp
stone_04.blp

The file has been properly added to the map archive:

taurentallhutwindmill.mdx
Model
52
war3mapimported/taurentallhutwindmill.mdx
beam_06.blp
Image / Texture
27
war3mapimported/beam_06.blp
bloodystone_02.blp
Image / Texture
18
war3mapimported/bloodystone_02.blp
bm_thunder_logs_01.blp
Image / Texture
198
war3mapimported/bm_thunder_logs_01.blp
bm_thunder_roof_01.blp
Image / Texture
167
war3mapimported/bm_thunder_roof_01.blp
bm_thunder_roof_02.blp
Image / Texture
192
war3mapimported/bm_thunder_roof_02.blp
bm_thunder_wall_01.blp
Image / Texture
188
war3mapimported/bm_thunder_wall_01.blp

Done, you have imported the file bm_thunder_wall_01.blp.

Importing bm_thunder_wall_02.blp

Now Click the "Import File" Button:

Next select 'bm_thunder_wall_02.blp' in the folder which you extracted from the zip archive:

Tauren Tall hut with windmill
taurentallhutwindmill.mdx
beam_06.blp
bloodystone_02.blp
bm_thunder_logs_01.blp
bm_thunder_roof_01.blp
bm_thunder_roof_02.blp
bm_thunder_wall_01.blp
bm_thunder_wall_02.blp
bm_thunder_wall_04.blp
bm_thunder_wall_05.blp
halyard_04.blp
head_0108.blp
head_0208.blp
sail05.blp
shaft_04.blp
stone_04.blp

The file has been properly added to the map archive:

taurentallhutwindmill.mdx
Model
52
war3mapimported/taurentallhutwindmill.mdx
beam_06.blp
Image / Texture
27
war3mapimported/beam_06.blp
bloodystone_02.blp
Image / Texture
18
war3mapimported/bloodystone_02.blp
bm_thunder_logs_01.blp
Image / Texture
198
war3mapimported/bm_thunder_logs_01.blp
bm_thunder_roof_01.blp
Image / Texture
167
war3mapimported/bm_thunder_roof_01.blp
bm_thunder_roof_02.blp
Image / Texture
192
war3mapimported/bm_thunder_roof_02.blp
bm_thunder_wall_01.blp
Image / Texture
188
war3mapimported/bm_thunder_wall_01.blp
bm_thunder_wall_02.blp
Image / Texture
186
war3mapimported/bm_thunder_wall_02.blp

Done, you have imported the file bm_thunder_wall_02.blp.

Importing bm_thunder_wall_04.blp

Now Click the "Import File" Button:

Next select 'bm_thunder_wall_04.blp' in the folder which you extracted from the zip archive:

Tauren Tall hut with windmill
taurentallhutwindmill.mdx
beam_06.blp
bloodystone_02.blp
bm_thunder_logs_01.blp
bm_thunder_roof_01.blp
bm_thunder_roof_02.blp
bm_thunder_wall_01.blp
bm_thunder_wall_02.blp
bm_thunder_wall_04.blp
bm_thunder_wall_05.blp
halyard_04.blp
head_0108.blp
head_0208.blp
sail05.blp
shaft_04.blp
stone_04.blp

The file has been properly added to the map archive:

taurentallhutwindmill.mdx
Model
52
war3mapimported/taurentallhutwindmill.mdx
beam_06.blp
Image / Texture
27
war3mapimported/beam_06.blp
bloodystone_02.blp
Image / Texture
18
war3mapimported/bloodystone_02.blp
bm_thunder_logs_01.blp
Image / Texture
198
war3mapimported/bm_thunder_logs_01.blp
bm_thunder_roof_01.blp
Image / Texture
167
war3mapimported/bm_thunder_roof_01.blp
bm_thunder_roof_02.blp
Image / Texture
192
war3mapimported/bm_thunder_roof_02.blp
bm_thunder_wall_01.blp
Image / Texture
188
war3mapimported/bm_thunder_wall_01.blp
bm_thunder_wall_02.blp
Image / Texture
186
war3mapimported/bm_thunder_wall_02.blp
bm_thunder_wall_04.blp
Image / Texture
171
war3mapimported/bm_thunder_wall_04.blp

Done, you have imported the file bm_thunder_wall_04.blp.

Importing bm_thunder_wall_05.blp

Now Click the "Import File" Button:

Next select 'bm_thunder_wall_05.blp' in the folder which you extracted from the zip archive:

Tauren Tall hut with windmill
taurentallhutwindmill.mdx
beam_06.blp
bloodystone_02.blp
bm_thunder_logs_01.blp
bm_thunder_roof_01.blp
bm_thunder_roof_02.blp
bm_thunder_wall_01.blp
bm_thunder_wall_02.blp
bm_thunder_wall_04.blp
bm_thunder_wall_05.blp
halyard_04.blp
head_0108.blp
head_0208.blp
sail05.blp
shaft_04.blp
stone_04.blp

The file has been properly added to the map archive:

taurentallhutwindmill.mdx
Model
52
war3mapimported/taurentallhutwindmill.mdx
beam_06.blp
Image / Texture
27
war3mapimported/beam_06.blp
bloodystone_02.blp
Image / Texture
18
war3mapimported/bloodystone_02.blp
bm_thunder_logs_01.blp
Image / Texture
198
war3mapimported/bm_thunder_logs_01.blp
bm_thunder_roof_01.blp
Image / Texture
167
war3mapimported/bm_thunder_roof_01.blp
bm_thunder_roof_02.blp
Image / Texture
192
war3mapimported/bm_thunder_roof_02.blp
bm_thunder_wall_01.blp
Image / Texture
188
war3mapimported/bm_thunder_wall_01.blp
bm_thunder_wall_02.blp
Image / Texture
186
war3mapimported/bm_thunder_wall_02.blp
bm_thunder_wall_04.blp
Image / Texture
171
war3mapimported/bm_thunder_wall_04.blp
bm_thunder_wall_05.blp
Image / Texture
163
war3mapimported/bm_thunder_wall_05.blp

Done, you have imported the file bm_thunder_wall_05.blp.

Importing halyard_04.blp

Now Click the "Import File" Button:

Next select 'halyard_04.blp' in the folder which you extracted from the zip archive:

Tauren Tall hut with windmill
taurentallhutwindmill.mdx
beam_06.blp
bloodystone_02.blp
bm_thunder_logs_01.blp
bm_thunder_roof_01.blp
bm_thunder_roof_02.blp
bm_thunder_wall_01.blp
bm_thunder_wall_02.blp
bm_thunder_wall_04.blp
bm_thunder_wall_05.blp
halyard_04.blp
head_0108.blp
head_0208.blp
sail05.blp
shaft_04.blp
stone_04.blp

The file has been properly added to the map archive:

taurentallhutwindmill.mdx
Model
52
war3mapimported/taurentallhutwindmill.mdx
beam_06.blp
Image / Texture
27
war3mapimported/beam_06.blp
bloodystone_02.blp
Image / Texture
18
war3mapimported/bloodystone_02.blp
bm_thunder_logs_01.blp
Image / Texture
198
war3mapimported/bm_thunder_logs_01.blp
bm_thunder_roof_01.blp
Image / Texture
167
war3mapimported/bm_thunder_roof_01.blp
bm_thunder_roof_02.blp
Image / Texture
192
war3mapimported/bm_thunder_roof_02.blp
bm_thunder_wall_01.blp
Image / Texture
188
war3mapimported/bm_thunder_wall_01.blp
bm_thunder_wall_02.blp
Image / Texture
186
war3mapimported/bm_thunder_wall_02.blp
bm_thunder_wall_04.blp
Image / Texture
171
war3mapimported/bm_thunder_wall_04.blp
bm_thunder_wall_05.blp
Image / Texture
163
war3mapimported/bm_thunder_wall_05.blp
halyard_04.blp
Image / Texture
17
war3mapimported/halyard_04.blp

Done, you have imported the file halyard_04.blp.

Importing head_0108.blp

Now Click the "Import File" Button:

Next select 'head_0108.blp' in the folder which you extracted from the zip archive:

Tauren Tall hut with windmill
taurentallhutwindmill.mdx
beam_06.blp
bloodystone_02.blp
bm_thunder_logs_01.blp
bm_thunder_roof_01.blp
bm_thunder_roof_02.blp
bm_thunder_wall_01.blp
bm_thunder_wall_02.blp
bm_thunder_wall_04.blp
bm_thunder_wall_05.blp
halyard_04.blp
head_0108.blp
head_0208.blp
sail05.blp
shaft_04.blp
stone_04.blp

The file has been properly added to the map archive:

taurentallhutwindmill.mdx
Model
52
war3mapimported/taurentallhutwindmill.mdx
beam_06.blp
Image / Texture
27
war3mapimported/beam_06.blp
bloodystone_02.blp
Image / Texture
18
war3mapimported/bloodystone_02.blp
bm_thunder_logs_01.blp
Image / Texture
198
war3mapimported/bm_thunder_logs_01.blp
bm_thunder_roof_01.blp
Image / Texture
167
war3mapimported/bm_thunder_roof_01.blp
bm_thunder_roof_02.blp
Image / Texture
192
war3mapimported/bm_thunder_roof_02.blp
bm_thunder_wall_01.blp
Image / Texture
188
war3mapimported/bm_thunder_wall_01.blp
bm_thunder_wall_02.blp
Image / Texture
186
war3mapimported/bm_thunder_wall_02.blp
bm_thunder_wall_04.blp
Image / Texture
171
war3mapimported/bm_thunder_wall_04.blp
bm_thunder_wall_05.blp
Image / Texture
163
war3mapimported/bm_thunder_wall_05.blp
halyard_04.blp
Image / Texture
17
war3mapimported/halyard_04.blp
head_0108.blp
Image / Texture
62
war3mapimported/head_0108.blp

Done, you have imported the file head_0108.blp.

Importing head_0208.blp

Now Click the "Import File" Button:

Next select 'head_0208.blp' in the folder which you extracted from the zip archive:

Tauren Tall hut with windmill
taurentallhutwindmill.mdx
beam_06.blp
bloodystone_02.blp
bm_thunder_logs_01.blp
bm_thunder_roof_01.blp
bm_thunder_roof_02.blp
bm_thunder_wall_01.blp
bm_thunder_wall_02.blp
bm_thunder_wall_04.blp
bm_thunder_wall_05.blp
halyard_04.blp
head_0108.blp
head_0208.blp
sail05.blp
shaft_04.blp
stone_04.blp

The file has been properly added to the map archive:

taurentallhutwindmill.mdx
Model
52
war3mapimported/taurentallhutwindmill.mdx
beam_06.blp
Image / Texture
27
war3mapimported/beam_06.blp
bloodystone_02.blp
Image / Texture
18
war3mapimported/bloodystone_02.blp
bm_thunder_logs_01.blp
Image / Texture
198
war3mapimported/bm_thunder_logs_01.blp
bm_thunder_roof_01.blp
Image / Texture
167
war3mapimported/bm_thunder_roof_01.blp
bm_thunder_roof_02.blp
Image / Texture
192
war3mapimported/bm_thunder_roof_02.blp
bm_thunder_wall_01.blp
Image / Texture
188
war3mapimported/bm_thunder_wall_01.blp
bm_thunder_wall_02.blp
Image / Texture
186
war3mapimported/bm_thunder_wall_02.blp
bm_thunder_wall_04.blp
Image / Texture
171
war3mapimported/bm_thunder_wall_04.blp
bm_thunder_wall_05.blp
Image / Texture
163
war3mapimported/bm_thunder_wall_05.blp
halyard_04.blp
Image / Texture
17
war3mapimported/halyard_04.blp
head_0108.blp
Image / Texture
62
war3mapimported/head_0108.blp
head_0208.blp
Image / Texture
56
war3mapimported/head_0208.blp

Done, you have imported the file head_0208.blp.

Importing sail05.blp

Now Click the "Import File" Button:

Next select 'sail05.blp' in the folder which you extracted from the zip archive:

Tauren Tall hut with windmill
taurentallhutwindmill.mdx
beam_06.blp
bloodystone_02.blp
bm_thunder_logs_01.blp
bm_thunder_roof_01.blp
bm_thunder_roof_02.blp
bm_thunder_wall_01.blp
bm_thunder_wall_02.blp
bm_thunder_wall_04.blp
bm_thunder_wall_05.blp
halyard_04.blp
head_0108.blp
head_0208.blp
sail05.blp
shaft_04.blp
stone_04.blp

The file has been properly added to the map archive:

taurentallhutwindmill.mdx
Model
52
war3mapimported/taurentallhutwindmill.mdx
beam_06.blp
Image / Texture
27
war3mapimported/beam_06.blp
bloodystone_02.blp
Image / Texture
18
war3mapimported/bloodystone_02.blp
bm_thunder_logs_01.blp
Image / Texture
198
war3mapimported/bm_thunder_logs_01.blp
bm_thunder_roof_01.blp
Image / Texture
167
war3mapimported/bm_thunder_roof_01.blp
bm_thunder_roof_02.blp
Image / Texture
192
war3mapimported/bm_thunder_roof_02.blp
bm_thunder_wall_01.blp
Image / Texture
188
war3mapimported/bm_thunder_wall_01.blp
bm_thunder_wall_02.blp
Image / Texture
186
war3mapimported/bm_thunder_wall_02.blp
bm_thunder_wall_04.blp
Image / Texture
171
war3mapimported/bm_thunder_wall_04.blp
bm_thunder_wall_05.blp
Image / Texture
163
war3mapimported/bm_thunder_wall_05.blp
halyard_04.blp
Image / Texture
17
war3mapimported/halyard_04.blp
head_0108.blp
Image / Texture
62
war3mapimported/head_0108.blp
head_0208.blp
Image / Texture
56
war3mapimported/head_0208.blp
sail05.blp
Image / Texture
57
war3mapimported/sail05.blp

Done, you have imported the file sail05.blp.

Importing shaft_04.blp

Now Click the "Import File" Button:

Next select 'shaft_04.blp' in the folder which you extracted from the zip archive:

Tauren Tall hut with windmill
taurentallhutwindmill.mdx
beam_06.blp
bloodystone_02.blp
bm_thunder_logs_01.blp
bm_thunder_roof_01.blp
bm_thunder_roof_02.blp
bm_thunder_wall_01.blp
bm_thunder_wall_02.blp
bm_thunder_wall_04.blp
bm_thunder_wall_05.blp
halyard_04.blp
head_0108.blp
head_0208.blp
sail05.blp
shaft_04.blp
stone_04.blp

The file has been properly added to the map archive:

taurentallhutwindmill.mdx
Model
52
war3mapimported/taurentallhutwindmill.mdx
beam_06.blp
Image / Texture
27
war3mapimported/beam_06.blp
bloodystone_02.blp
Image / Texture
18
war3mapimported/bloodystone_02.blp
bm_thunder_logs_01.blp
Image / Texture
198
war3mapimported/bm_thunder_logs_01.blp
bm_thunder_roof_01.blp
Image / Texture
167
war3mapimported/bm_thunder_roof_01.blp
bm_thunder_roof_02.blp
Image / Texture
192
war3mapimported/bm_thunder_roof_02.blp
bm_thunder_wall_01.blp
Image / Texture
188
war3mapimported/bm_thunder_wall_01.blp
bm_thunder_wall_02.blp
Image / Texture
186
war3mapimported/bm_thunder_wall_02.blp
bm_thunder_wall_04.blp
Image / Texture
171
war3mapimported/bm_thunder_wall_04.blp
bm_thunder_wall_05.blp
Image / Texture
163
war3mapimported/bm_thunder_wall_05.blp
halyard_04.blp
Image / Texture
17
war3mapimported/halyard_04.blp
head_0108.blp
Image / Texture
62
war3mapimported/head_0108.blp
head_0208.blp
Image / Texture
56
war3mapimported/head_0208.blp
sail05.blp
Image / Texture
57
war3mapimported/sail05.blp
shaft_04.blp
Image / Texture
31
war3mapimported/shaft_04.blp

Done, you have imported the file shaft_04.blp.

Importing stone_04.blp

Now Click the "Import File" Button:

Next select 'stone_04.blp' in the folder which you extracted from the zip archive:

Tauren Tall hut with windmill
taurentallhutwindmill.mdx
beam_06.blp
bloodystone_02.blp
bm_thunder_logs_01.blp
bm_thunder_roof_01.blp
bm_thunder_roof_02.blp
bm_thunder_wall_01.blp
bm_thunder_wall_02.blp
bm_thunder_wall_04.blp
bm_thunder_wall_05.blp
halyard_04.blp
head_0108.blp
head_0208.blp
sail05.blp
shaft_04.blp
stone_04.blp

The file has been properly added to the map archive:

taurentallhutwindmill.mdx
Model
52
war3mapimported/taurentallhutwindmill.mdx
beam_06.blp
Image / Texture
27
war3mapimported/beam_06.blp
bloodystone_02.blp
Image / Texture
18
war3mapimported/bloodystone_02.blp
bm_thunder_logs_01.blp
Image / Texture
198
war3mapimported/bm_thunder_logs_01.blp
bm_thunder_roof_01.blp
Image / Texture
167
war3mapimported/bm_thunder_roof_01.blp
bm_thunder_roof_02.blp
Image / Texture
192
war3mapimported/bm_thunder_roof_02.blp
bm_thunder_wall_01.blp
Image / Texture
188
war3mapimported/bm_thunder_wall_01.blp
bm_thunder_wall_02.blp
Image / Texture
186
war3mapimported/bm_thunder_wall_02.blp
bm_thunder_wall_04.blp
Image / Texture
171
war3mapimported/bm_thunder_wall_04.blp
bm_thunder_wall_05.blp
Image / Texture
163
war3mapimported/bm_thunder_wall_05.blp
halyard_04.blp
Image / Texture
17
war3mapimported/halyard_04.blp
head_0108.blp
Image / Texture
62
war3mapimported/head_0108.blp
head_0208.blp
Image / Texture
56
war3mapimported/head_0208.blp
sail05.blp
Image / Texture
57
war3mapimported/sail05.blp
shaft_04.blp
Image / Texture
31
war3mapimported/shaft_04.blp
stone_04.blp
Image / Texture
43
war3mapimported/stone_04.blp

Done, you have imported the file stone_04.blp.

You're done

You have now imported your model. Don't be afraid when you place the object and it appears to be a purple cube. Just close the map, re-open it and it will look fine in the World Editor.

If you did exactly as this guide told you and it did not work properly. Please make a thread in the Modeling & Animation Forum containing the following:

  • Link to the model and the tutorial
  • Precise description of what does not work
  • The map you tried to import it to (with the model imported)
And we will do what we can to help you.
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