Name | Type | is_array | initial_value |
Allies_Group | group | No | |
Area_PowerCircle | rect | Yes | |
Bounty | integer | No | |
Bounty_Shared | integer | No | |
Creep_Group | group | Yes | |
Creeps_Region | rect | Yes | |
Creeps_Region_Locs | location | Yes | |
Current_HIll | rect | No | |
Current_HIll_N | integer | No | |
Current_Team | integer | No | |
Dialog_Creeps | dialog | No | |
Dialog_Creeps_Respawn | dialog | No | |
Dialog_GameTime | dialog | No | |
Dialog_Hero_Respawn | dialog | No | |
Dialog_items | dialog | No | |
Dialog_max_Points | dialog | No | |
Dialog_points_Per | dialog | No | |
Dialog_relocate | dialog | No | |
DialogB_CreepRepawn | button | Yes | |
DialogB_Creeps | button | No | |
DialogB_Gametime | button | Yes | |
DialogB_HeroRespawn | button | Yes | |
DialogB_Hill_Relocate | button | Yes | |
DialogB_items | button | No | |
DialogB_Max | button | Yes | |
DialogB_PointsPer | button | Yes | |
DialogBB_CreepRes | button | Yes | |
DialogBB_HeroRes | button | Yes | |
DialogValues_CR | real | Yes | |
DialogValues_HR | real | Yes | |
fText_Info | texttag | Yes | |
fTexts_temporary | texttag | Yes | |
GameJustStarted | boolean | No | true |
GameOn | boolean | No | |
GraveyardFound | boolean | No | |
Hero | unit | Yes | |
hero_dummies | unit | Yes | |
hero_info_p | location | No | |
hero_Resurrection_Locs | location | Yes | |
hero_squares | group | No | |
HeroDumy_Square | unit | Yes | |
Hill_Current_Units | group | No | |
Hill_Current_Units_Indexed | unit | Yes | |
Hill_firstPlayersTeam | integer | No | |
HIll_Hashtable | hashtable | No | |
HILL_Index | integer | No | |
Hill_Message | string | No | |
Hill_MoreThanOneTeamInHill | boolean | No | |
Hill_Unit | unit | No | |
Hill_ValidIndexEnd | integer | Yes | |
Hill_ValidIndexStart | integer | Yes | |
Hills | rect | Yes | |
Hills_Locs | location | Yes | |
MUltiboard_Score | multiboard | No | |
Multiplied_Score | integer | No | |
Player_Colors_string | string | Yes | |
Players_Active | force | No | |
Players_All_Users | force | No | |
players_total_playing | integer | No | |
players_total_selected_Hero | integer | No | |
PLN_D | integer | No | |
PLN_K | integer | No | |
PowerCircleFound | boolean | No | |
RandomNum | integer | No | |
Regions_Graveyard | rect | Yes | |
sacrifice_area | group | No | |
sacrifice_current_hp | real | No | |
sacrifice_current_mana | real | No | |
sacrifice_hp_Needed | real | No | |
sacrifice_mana_Needed | real | No | |
sacrifice_multiplier | real | No | |
sacrifice_point | location | No | |
sacrifice_rem_To_time | integer | No | |
sacrifice_total_heal | real | No | |
Score_Highest | integer | No | |
Score_Winners | integer | Yes | |
Score_Winners_Count | integer | No | |
Setting_Creeps_Allowed | boolean | No | |
Setting_Gametiem | real | No | |
Setting_items_Allowed | boolean | No | |
Settings_Creeps | boolean | No | |
Settings_Creeps_Respawn | real | No | |
Settings_HIll_Relocate_Time | real | No | |
Settings_Max_Points | integer | No | |
Settings_Player_Respawn | real | No | |
Settings_Score | integer | Yes | |
Settings_Score_Award_Per_Hero | integer | No | |
setup_questions | string | Yes | |
Shown_Stats | texttag | Yes | |
Start_visibility | fogmodifier | Yes | |
Stats_Text | string | Yes | |
Team_Affilation | integer | Yes | |
Team_ColorString | string | Yes | |
Team_Name | string | Yes | |
Team_Name_4 | string | Yes | |
TeleportTeamPoint | location | Yes | |
Temp_Current_Team | integer | No | |
TempIndex | integer | No | |
TempInt | integer | No | |
TempPlayer | player | No | |
TempPoint | location | No | |
TempString | string | No | |
Timer_EscPause | timer | Yes | |
Timer_Gametime | timer | No | |
Timer_MoveHill | timer | No | |
Timer_Respawn_Creeps | timer | Yes | |
Timer_Respawn_Players | timer | Yes | |
TimerW_Gametime | timerdialog | No | |
TimerW_MoveHill | timerdialog | No | |
TimerW_Respawn_Heroes | timerdialog | Yes | |
Visibility_Region | fogmodifier | Yes | |
XP_Amount | integer | No | |
XP_Shared | integer | No |
//TESH.scrollpos=32
//TESH.alwaysfold=0
/*
1.01:
- Added command -clear
- Fixed win condition and relocate timer if the timer is 0 from the start
1.02:
- if you win by reacahing the max points, the game timer will be paused now
- Now the multiboard title will change every time the control over the hill changes
1.03:
- Fixed the bug where the picking are would remain visible for the rest of the game, after everyone picked a hero
- now units with invisibility buff also won't be considered as part of the hill
1.04:
- the team inside the winning message is now colored
- fixed the bug where if there is no relocate for the hill, it wont spawn
- terrain changes
1.05:
- Mage's flame strike edited
- Mage's Freeze learn tooltip filled
- terrain edits
- the shop weapons is now working
- the wisps now move at maximum speed
- changed the pick up area
1.06:
- changed the textures of grass and dirt tiles
- the trees now have random alternation of types - summer, fall, winter
1.07:
- terrain edits
1.08:
- default hero death messages are now hidden in favor of the triggered
- warrior's C hotkey conflict resolved
- fixed a logical error related to the hill awarding points
1.09:
- pushed two of the creep camps a little further into the woods
- the remaining creep camps that didnt have dark dirt now have
- more terraining
1.10:
- more terrain editing
- after the game is over now the host is asked if he wants to start a new game
- if a players leaves now, it will be re-checked if the game can begin
- pathing blockers from center area removed and instead for blocking is used city entrance. This will help forthe -newgame command
1.11:
- the model of the hill has been changed
- othr important fixes
1.12:
- now in every graveyard there is one unit that shares vision to the team for the shops
- the teams inside the multiboard are not colored
- all heroes' abilitie now use QWERTDF hotkeys
- fixed a bug related to the command -newgame
- creeps changed and made weaker
1.13:
- hidden the hit points of some of the shop NPCs
- added information in the quest log button
- added command -settings
1.14:
- replaced the textures of all heroes' models used in the game
- resolved the hotkey conflicts of the hunter
- added more stones in the central area, to stop wisps from roaming the map
1.15:
- fixed the color of team 3
- added healing in base
- added fountain of power in each graveyard
- added some pathign blockers that will help teh wisp go to the side heroes without slecting the wrong ones
- added split bounty
- added triggered and shared xp
- heroes now do not gain xp from killing heroes, forcing them to kill creeps
- the floating text size increased
- hiding/unhiding units in the pick zone fixed
- the tooltips of a lot of items simplified
1.16:
- fixed the bug with no gold bounty from cfreeps
- fixed that the red squares didnt disappear from the middle of the map
- Divine protection fixed to have 5 levels as intended
- every shareward in the graveyard of each team has an armor aura now
*/