Name | Type | is_array | initial_value |
Blader | unit | No | |
Blink_Target | unit | No | |
Blinker | unit | No | |
CF_Snd | integer | No | |
Chain_Missile | unit | No | |
ChainFrost_Group | group | No | |
ChainFrost_Jumps | integer | No | |
Distance | real | No | |
Dummy | unit | Yes | |
Effect1 | effect | No | |
Effect2 | effect | No | |
Effect3 | effect | No | |
ImgEffect | unit | Yes | |
LastTarget | unit | No | |
Lich | unit | No | |
Max_Jumps | integer | No | |
maxTimerStored | integer | No | -1 |
Missile | unit | Yes | |
Missile_Point | location | No | |
Nova_Damage | abilcode | No | |
Nova_Point | location | No | |
Nova_Target | unit | No | |
Run_Time | integer | No | |
StoredTimer | timer | Yes | |
StoredTimerData | integer | Yes | |
Target | unit | Yes | |
Temp_Group | group | No | |
Temp_Point | location | No |
function Trig_DestroyFX_Actions takes nothing returns nothing
local effect f=bj_lastCreatedEffect
call TriggerSleepAction( 1.00 )
call DestroyEffect(f)
set f=null
endfunction
//===========================================================================
function InitTrig_Destroy_FX takes nothing returns nothing
set gg_trg_Destroy_FX = CreateTrigger( )
call TriggerAddAction( gg_trg_Destroy_FX, function Trig_DestroyFX_Actions )
endfunction