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I thought about making a map containing elements of the epic zelda saga.
Today I saw a "Dig System" but it wasn't exactly how I wanted it to be so here is my "ZELDA SHOVEL SYSTEM"!!!!!
(I don't violate the rules for creating something similar 'cause mine is better and I don't violate the rules by importing the shovel icon 'cause it's indispensable for the spell to work!)
Events
Map initialization
Conditions
Actions
-------- Set common items here --------
Set Shovel_Common[0] = Cheese
Set Shovel_Common[1] = Sentry Wards
Set Shovel_Common[2] = Sacrificial Skull
Set Shovel_Common[3] = Dust of Appearance
-------- Set number of common items +1 here --------
Set Shovel_Max[0] = 3
-------- Set uncommon items here --------
Set Shovel_Uncommon[0] = Ring of Protection +2
Set Shovel_Uncommon[1] = Ironwood Branch
Set Shovel_Uncommon[2] = Wand of Illusion
Set Shovel_Uncommon[3] = Gauntlets of Ogre Strength +3
-------- Set number of uncommon items +1 here --------
Set Shovel_Max[1] = 3
-------- Set rare items here --------
Set Shovel_Rare[0] = Claws of Attack +15
Set Shovel_Rare[1] = Crown of Kings +5
Set Shovel_Rare[2] = Kelen's Dagger of Escape
Set Shovel_Rare[3] = Mask of Death
-------- Set number of rare items +1 here --------
Set Shovel_Max[2] = 3
-------- Shovel_Max[0] saves the last array slot for common items --------
-------- Shovel_Max[1] saves the last array slot for uncommon items --------
-------- Shovel_Max[2] saves the last array slot for rare items --------
Events
Unit - A unit Starts the effect of an ability
Conditions
(Ability being cast) Equal to Shovel
Actions
-------- Don't modify anything but the things which are recommended to modify --------
-------- Unless you know what you are doing --------
Custom script: local real x = GetUnitX( GetTriggerUnit() )
Custom script: local real y = GetUnitY( GetTriggerUnit() )
-------- Modify depth here --------
-------- But be aware of the fact that digging deeper than 2k might corrupt the game --------
Custom script: local real depth = 128.00
-------- Modify radius here --------
Custom script: local real radius =128.00
Custom script: local ubersplat uber = CreateUbersplat( x, y, "LSDL", 255, 255, 255, 255, false, false )
Yes. But i cant see why this one is so much better than mine. My system is much easier to understand for people. It just dont seperate the items in rare, uncommon and common.
and that's exactly what I did not like about it
I want different drop chances for different types of items
and I want the digging to make a hole
and I want the digging to create a visible effect
and I want to be able to remove items
and I want to be able to add items
by the way: create item for hero does the same as your workaround
... i found cheese T_T... soooooo, why are two shovel system creators arguing? you two should be giving each other advice, not hitting each other with icons of shovels. feedback is a bad option if you two are gonna be the only ones posting. its like a troll, except with insults.
I feel the rage of shovel wars ... please guys just shut it! it's christmas tomorrow for goodness sake and if you aren't christian well, have a nice holiday instead
it's Christmas Eve tomorrow not Christmas silly! I hope u don't get coal in ur stockings dude...
And don't fight... if u do maybe make a map about it called "Shovel Wars" and who ever digs the awesomenest and most wins! Lol
nice system this is for levels of loot while omg's was about just single level so it's all good plus u don't see knockback makers argueing with other knockback spell makers...lol so many knockback spells
i never knew sry if i offened you and your people...
So yeah( too keep this not off-topic ) Good Dig System both X-OMG-X's and Gandalf's both for differ peoples needs atleast they arent as close as knockback spells
QUOTE=X-OMG-X;1414724]Yes. But i cant see why this one is so much better than mine. My system is much easier to understand for people. It just dont seperate the items in rare, uncommon and common.[/QUOTE]
-Its better because its from something and not just random. In what game can you use yours?
For his one you can set the items. in LoZ you get any item from it. like $ or items. for yours you get random crap
and people can relate to what his is.
4/5 on urs D4RK
2/5 on urs X-OMG-X
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