@GONZALORD were you all playing with Reforged graphics? There's a lot of functions running at the start with weather effects and randomly generated terrain which takes a toll on the CPU. I know it works with no problems in Classic mode.
In fact, I highly recommend running it with classic graphics since the map assets are designed around that.
Yes we were, that was it, we all lowered our video settings (light and shadows) and the half group that crashed were able to play normally afterwards, setting it to classic also helps. thanks you!
Some of the mechanics like the jobs the shovel reminded us to werewolf Transylvania,
WE LIKE IT.
-But. when there's too many zombies, they tend to collectively freeze when attack moving, getting their A-move orders laggy, i've seen that happen on other maps too when there's too many enemies trying to A-Move, they all freeze from time to time while chasing targets, but it only happend on 220+ zombies.
-Also there's very little free time at the start of the game for doing RPG / Exploration / job stuff, or to get the hang of the basics, most people just standed and scratched their heads thinking about what to do, where to go, etc, until they got a horde of zombies and a vampire that perma sleeped one of them to death.
This, is because there's little to no time from the game starting and zombies rushing in, it would be a nice touch to have a grace period before the zombies come and wreak havoc, and making it a more gradual waves kind of aproach, it would be cool so new players and starting ones get to explore at least a couple minutes before it becomes impossible due to needing to help constantly to wall off a road vs the zombies, and they get to know and read before it comes too chaotic, giving them a few starting instructions like "you should do THIS, if you want to start earning gold or THIS" in a quick tip or starting guide in-game would be awesome too, since only 1 player knew how to play, but he had no time to explain on chat before zombies came.
Regarding the above, a sequence of smaller waves that get stronger and a bit bigger with time would make it for a more wholesome experience in our general opinion if that helps you at all to tune the map for a better experience.
As a final note,
very good map design and
Good Work!. We liked it, But would love to see updates improving the experience, it would be a superb
5+/5