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Custom-Frostsabre

This bundle is marked as useful / simple. Simplicity is bliss, low effort and/or may contain minor bugs.
CamboStrike Presents

Custom-Frostsabre
Created by CamboStrike, Blizzard

Map Info:

Custom-Frostsabre introduced Melee/RPG/AOS concept with highly portability. It was made carefully that it is extremely easy to transfer data/setting/trigger to other melee map without too much of a work done.

Features:

- Custom Heros with the lastest & untasted models
- Custom Recipes System which manipulate common items into extremely powerful items.

Screenshots and Videos:




Shot1.jpg


Shot2.jpg




Change Log:


As of 2014-06-07:
- Fixed map presentation
- Add/Remove Some Models
- Fixed & Merged Trigger
- Hero Altars are buildable
- Advanced worker now pretty much resistance to enemy attack.
- Updated screenshots

As of 2014-06-08:
- Limit hero training to 3
- Fixed icons
- Updated screenshots


Credits:
Resource Credit:
- Blizzard Entertainment

Model Credit:
- Frankster
- Ralle
- Tranquil
- Vermillion Edict
- PROXY
- Tigerian Slicer
- WhiteDeath
- Misha

Trigger Credit
- DeathChef
- Daffa the Mage

Author's notes:

Few icons didn't match the models properly sorry for that.

Map Description Template Created by -Kobas-
Find more here: Map Description - Templates
Contents

Custom-Frostsabre (Map)

Reviews
09:12, 15th Jun 2014 Orcnet: Daffa the Mage's comment

Moderator

M

Moderator

09:12, 15th Jun 2014
Orcnet: Daffa the Mage's comment
 
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The Hive Workshop Official
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Map Reviewer: Daffa the Mage
Map Name: Custom-Frostsabre
Map Author: CamboStrike


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Originality

I must admit it has some originality (the recipes) and the concept it's not pretty easy to complete (ehm... Melee + RPG/AOS)

However, the execution doesn't turn well, I recommend make the shop building into neutral buildings which is available from the start instead of being buildable.

The hero limit which is broken is also an issue, you need to sort it out, exceeding 3 heroes in Melee can be a major melee breaker.


Score: 60/100

Presentation

The presentation is an issue, especially you forget to include Credits to the game quest.

your Hive presentation is also not amazing or even decent, you should look to Kobas Map Description Templates or Vengeancekael's Map Description Generator, if you want the advanced way, go check BB Codes


Score: 20/100

Design

Some Icons doesn't match their models, you should get icons that are suitable for the model (ex case in map : Paladin [Your Version])

Altar upgrades are also strange and a little annoying (unless you're undead)


Score: 59/100

Triggers

Your trigger are inefficient, you can merge them and avoid doing too much chaos.
Also, consider destroying Special Effects, they can cause lags if left behind.


Score: 14/100
Critical Error -> Vote for Rejection!

Object Data

Some hero abilities felt strange (Archimonde summon Murlocs?) and doesn't suit well.
The second worker (for shops) are considerably weak to enemy fire.

The Altar Upgrade also doesn't make sense for some reason, and the Heroes made by Hero Gateway shouldn't include Undead and Demon ones and Demon Gate vice versa.


Score: 71/100

Gameplay

There's no major issue with gameplay.

However, a major concern, there's a chance for lag if you merge to much items (check the trigger section of the review for why).



Score: 23/100

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Need help with triggers/memory leaks? Make a thread in the Triggers & Scripts Section.
Got any World Editor related questions? Make a thread in the World Editor Help Zone Section.
Tutorials

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Final Score: 41.167/100
2/5 Vote for Rejection

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Contact: (Visitor Message) / (Private Message) / (Map Reviewers)
 
Level 3
Joined
May 31, 2014
Messages
16
Thank you for the review. I'll be looking into the problems and hope to correct them as much as I could possibly able to and willing to break the impossibles for a better future map. ^_^

[2014-06-07] Map updated and improved (trigger). ^_^
[2014-06-08] Fixed icons.

[2014-06-15] Map was fixed. Please review it again :)
 
Last edited:
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