O - Hopefully fewer desync possibilities
O - Removed 20 Neutral Hostile spawn. The timer has been set to every 65 seconds to move them.
O - Removed some useless coding
O - Changed boss spawn locations. (they're random now)
O - Changed Arthas to doing more damage but boss cleave isn't there anymore.
O - Lowered Abomination from necromancer Kelthuzad.
O - Added a timer for the Sell stats to prevent people from scamming the repick.
O - At the end of the game, Every 30 seconds the respawn timer will be force set to 10 seconds so players can still have a timed penalty.
O - Fixed the defeat for actually turning off all triggers.
O -- First-ever upgradeable item shall be the Pouch of Gold. It'll upgrade Twice! First pouch 1 - 200 Gold. Level 2, 100 - 350. Level 3, 200 - 500.
O -- Fixed boss Spawn O -- 50 Waves now despawn allied troops
O -- Nerfed creep spawn for endless
O -- Mana pots now have no cool down.
O -- & Damage/armor of minions has been increased price.
O -- Updated my Description, Updated the Loading Screen, And Updated the Discord Link to be more clear.
O - Made Kel'thuzad more of a threat than normal when losing health.
When his second phase hits he will summon elite zombies. which have increased dmg and health.
The third phase, he will summon a pack of skeletons and a Skeletron Elite (BIgger than the others)
In the fourth phase, he will summon 5 necromancers and one of them will be an elite head necromancer.
O -- *
Important* Added command -revive, so you can respawn yourself with a cost of 35xLevel gold.