Hello!
Might be obvious but I had no luck finding it, nor googling it but...
...is there an event that registers when unit consumes a rune? Like Rune of Restoration, Tome of Power and all those items that are consumed as soon as aquired?
I want to make a spell that creates a rune near target when cast. When consumed, that rune restores health to nearby allies based on their missing health. So more damage they have, more they get healed.
I have a pretty good idea how to do it, I just cannot find event for it.
Thank you!
Might be obvious but I had no luck finding it, nor googling it but...
...is there an event that registers when unit consumes a rune? Like Rune of Restoration, Tome of Power and all those items that are consumed as soon as aquired?
I want to make a spell that creates a rune near target when cast. When consumed, that rune restores health to nearby allies based on their missing health. So more damage they have, more they get healed.
I have a pretty good idea how to do it, I just cannot find event for it.
Thank you!