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Ghoul and Derivatives

This bundle is marked as useful / simple. Simplicity is bliss, low effort and/or may contain minor bugs.
Ujimasa Hojo Presents

Ghoul and Derivatives
Edited by Ujimasa Hojo

Ghoul (Optimized) Info:

  • Combined with in-game model with the portrait model.
  • Fixed up some of the texture wrapping.
  • Combined in the amphibious animation set from the Mur'gul Slave.



  • Uploaded.



  • Fixed the Cannibalize animation during Swimming.









Fel Minion Info:
  • Created an Imp version of the Ghoul.



  • Uploaded.









Ghoul (Knights of the Ebon Blade) Info:
  • Created a Death Knight version of the Ghoul.



  • Uploaded.



  • Fixed the Cannibalize animation during Swimming.




Ghoul (Zombie) Info:
  • Created a Zombie version of the Ghoul.



  • Uploaded.



  • Fixed the Cannibalize animation during Swimming.




Keywords:
Scourge

Author's Notes and Trivia:
  • The Ghoul shares the skeletal frame and animation sets with Murloc and Mur'gul units.
  • Optimized models have built-in portrait animations, fixed bugs (if there were any), additional animation (if applicable). These can be used to serve as a template for alternative skins if you want to keep the original skin and model.
  • Check out Ujimasa Hojo's Maps and Resources Discussions, and Tutorials. Please reply in these threads instead.
  • Check out the map and the model previews at my Youtube, BitChute, DailyMotion, and Rumble Channels as well and hopefully subscribe. Follow me on Twitter.
  • While I do these stuff as a hobby, I suppose it wouldn't hurt to accept donations from our more fortunate Hivers I suppose :p.
    • My PayPal is here.
    • My Patreon is here.
    • My SubscribeStar is here.
Previews
Contents

Fel Minion (Model)

Ghoul (Knights of the Ebon Blade) (Model)

Ghoul (Optimized) (Model)

Ghoul (Zombie) (Model)

Level 6
Joined
Oct 25, 2015
Messages
208
Please add Murloc and Mur'gul's spell animation and also Mur'gul Slave's stand work animation please.
 
Level 9
Joined
May 17, 2017
Messages
24
Amazing work with these models, i've been waiting for ghoul and derivatives from you for a long time. The only issues i have are textures for optimised and zombie (no teamcolored shoulders and different claws (yes i understand that it's technically a fix because these textures were ment to be used for these parts of the model but i just prefer the original textures)) and zombie having no teeth. Everything else is great especially swimming animations.
 
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