Hi,
I just started a new map and I'm taking some ideas from CoD's Zombie mode and merging them into Warcraft.
However I've hit a stump with the barricades and doors. How I wanted to do it was that doors would be units that you basically upgrade into one with a different pathing and it then looks like it has opened. And with barricades they would get destroyed then turn into rubble (got that bit) then you can click on the rubble and upgrade it like normal.
However as I don't want vision over the whole map as different areas would be locked I'm not entirely sure how to get over this. I'm sure I could just make them all have an item/ability that costs gold then the gate/barricade would get replaced but I liked the idea of upgrades more.
Anyone got any ideas?
I just started a new map and I'm taking some ideas from CoD's Zombie mode and merging them into Warcraft.
However I've hit a stump with the barricades and doors. How I wanted to do it was that doors would be units that you basically upgrade into one with a different pathing and it then looks like it has opened. And with barricades they would get destroyed then turn into rubble (got that bit) then you can click on the rubble and upgrade it like normal.
However as I don't want vision over the whole map as different areas would be locked I'm not entirely sure how to get over this. I'm sure I could just make them all have an item/ability that costs gold then the gate/barricade would get replaced but I liked the idea of upgrades more.
Anyone got any ideas?