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Yea..
But i allready Delete it...
i used no target aoe damage...(stomp) and summon Tornado Dummy(for Less Lags...)(if Use Normal DUmmy with Cyclone Ability it's lagging and create more unit)
i need how to damage if it already Cycloned?
oh
Countdown Timer - Start Timer1 as a Repeating Timer that will expire in 1.00 seconds
Timer
Events
Time - Timer1 expires
Conditions
((Unit1) is alive) Equal to True
Actions
Set Point1 = (Position of (Unit1))
Set Temp_Group = (Units within 500.00 of (Point1) matching ((Matching unit) belongs to an enemy of (Owner of (Unit1)) Equal to True) and (((Matching unit) is a structure) Equal to False)
Unit Group - Pick up every unit in (Temp_Group) and do (Actions)
Loop - Actions
Unit - Cause (Unit1) to damage (Picked unit) causing 20.00 damage of type Hero and Attack type Normal
Countdown Timer - Start Timer1 as a Repeating Timer that will expire in 1.00 seconds
Timer
Events
Time - Timer1 expires
Conditions
((Unit1) is alive) Equal to True
Actions
Set Point1 = (Position of (Unit1))
Set Temp_Group = (Units within 500.00 of (Point1) matching ((Matching unit) belongs to an enemy of (Owner of (Unit1)) Equal to True) and (((Matching unit) is a structure) Equal to False)
Unit Group - Pick up every unit in (Temp_Group) and do (Actions)
Loop - Actions
Unit - Cause (Unit1) to damage (Picked unit) causing 20.00 damage of type Hero and Attack type Normal
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