- Joined
- Aug 11, 2009
- Messages
- 1,606
Ok,i use the following spell in my map
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Fire Blast
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Events
- Unit - A unit Starts the effect of an ability
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Conditions
- (Ability being cast) Equal to Fire Blast
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Actions
- Set Caster = (Casting unit)
- Set Target = (Target unit of ability being cast)
- Set Damage = (50.00 + (50.00 x (Real((Level of Fire Blast for Caster)))))
- Unit - Cause Caster to damage Target, dealing Damage damage of attack type Spells and damage type Normal
- Special Effect - Create a special effect at (Position of Target) using Abilities\Spells\Other\Incinerate\FireLordDeathExplode.mdl
- Special Effect - Destroy (Last created special effect)
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Events