- Joined
- Nov 27, 2007
- Messages
- 16
In my map Wars of Warcraft, a highly realistic and accurate RTS featuring the whole of warcraft, the player controlling the Fel Orcs starts the game with the pit lord Magtheridon (controlled by another player) in captivity in Hellfire Citadel.
I need a trigger event or something that will make this work. I want Magtheridon to be unable to move or attack, or be attacked, until the Manticron Cube is destroyed by an enemy. (The Manticron Cube is what the orcs use to *banish* Magtheridon)
I also would like to implement some type of player bonus to the Fel Orcs for as long as they have Magtheridon in control.
If anyone has any idea's on how I can do this, I would appreciate it very much.
I need a trigger event or something that will make this work. I want Magtheridon to be unable to move or attack, or be attacked, until the Manticron Cube is destroyed by an enemy. (The Manticron Cube is what the orcs use to *banish* Magtheridon)
I also would like to implement some type of player bonus to the Fel Orcs for as long as they have Magtheridon in control.
If anyone has any idea's on how I can do this, I would appreciate it very much.