- Joined
- Oct 16, 2015
- Messages
- 283
Do you guys also feel this way? (what the title says)
Why play Diablo 3 or any similar game when those games require you to shut your brain? When you can play a game like this one ->
I myself do still play Diablo style games BUT i very very often find myself wondering WHY i do it. Why kill a group of monsters that has no particular stats or tactics or anything special in general, they are just braindeads that are there to be killed. Ofc u can say that you play those games for class/character build aspect BUT thats something u can do in serious games as well, its not something that belong to mindless hack&slash only.
The last justification is: when u want to relax/chill.... Relax? why would you play a game when u want to relax? Any activity that is mindless can also be considered a waste of time, especially when you SIT in FRONT OF A PC which isnt the healthiest thing you do...dunno...
So i find this concept of braindead mobs so outdated and i think even in warcraft, the developers should focus on unique concepts, concepts with their own identity and personality.
And to conclude my thoughts on this i want to give an advise that i always believed and do more so today. STOP focusing on balance, balance has ruined many games' identity/personality. In your games, give value to things such as size, weight, length, gender, gravity, race, etc. For example in WoW (yes, world of warcraft) a gnome can be a warrior just like a tauren, weelll... do u see where is the problem? How can a gnome be as strong as a Tauren. The answer is BALANCE.
Balance has taken away everything unique, everything with its own identity. Linear games, that all feel copies of one another.
Why play Diablo 3 or any similar game when those games require you to shut your brain? When you can play a game like this one ->
The last justification is: when u want to relax/chill.... Relax? why would you play a game when u want to relax? Any activity that is mindless can also be considered a waste of time, especially when you SIT in FRONT OF A PC which isnt the healthiest thing you do...dunno...
So i find this concept of braindead mobs so outdated and i think even in warcraft, the developers should focus on unique concepts, concepts with their own identity and personality.
And to conclude my thoughts on this i want to give an advise that i always believed and do more so today. STOP focusing on balance, balance has ruined many games' identity/personality. In your games, give value to things such as size, weight, length, gender, gravity, race, etc. For example in WoW (yes, world of warcraft) a gnome can be a warrior just like a tauren, weelll... do u see where is the problem? How can a gnome be as strong as a Tauren. The answer is BALANCE.
Balance has taken away everything unique, everything with its own identity. Linear games, that all feel copies of one another.