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Project Help?

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Level 4
Joined
Feb 18, 2009
Messages
59
I'm working on a project...taking the entire Orc and Human campaigns for WC2 and remaking them on the WC3 World Editor. My problems are:

1. o.o the trigger editor is soooo confusing...I'm trying to put the victory conditions for the player so that they will win once:
-They Build 4 Farms
-They Build a Barracks
-They Train 5 Footmen

Issue I am having is I can't figure out how to do this.

2. Remaking the techtree for the orcs and humans to fit the one from WC2

3. Finding a deathknight that matches the WC2 one

4. Finding a paladin that matches the WC2 one

5. Finding custom hero models/skins to represent the heroes I am making for the campaigns:
Orc Hero - Cheitain Thrull Bloodaxe - Axeweilding orc Hero (One big axe like grom or two axes like the beastmasters)

Human Hero - Regional Commander Darious Brightshore - Swordweilding human hero (One big sword, like the Arthas (Weiding frostmourne) model.

6. Cutscenes....no clue how to make them
 
Level 20
Joined
Jan 6, 2008
Messages
2,627
I think i can help you with the first one, create a variable:
Name - - - - -Type
Building_Type | Unit-Type | 0 | No
  • Variables
    • Events
      • Map Initalization
    • Conditions
    • Actions
      • Set Building_Type[1] to Farm
      • Set Building_Type[2] to Barracks
      • Set Building_Type[3] to Footmen
  • WIN
    • Events
      • A unit finishes a building
    • Conditions
    • Actions
      • If / Then / Else Multiply
        • If
          • Building_Type[1] in Playable map area (Optional: Owned by Player) equal to 4
          • And
            • Building_Type[2] --:-- equal to 1
            • And
              • Building_Type[3] --:-- equal to 5
        • Then
          • Enable Victory for YOURPLAYER
        • Else
 
Level 8
Joined
Aug 23, 2007
Messages
491
I'm working on a project...taking the entire Orc and Human campaigns for WC2 and remaking them on the WC3 World Editor. My problems are:

1. o.o the trigger editor is soooo confusing...I'm trying to put the victory conditions for the player so that they will win once:
-They Build 4 Farms
-They Build a Barracks
-They Train 5 Footmen

Issue I am having is I can't figure out how to do this.

2. Remaking the techtree for the orcs and humans to fit the one from WC2

3. Finding a deathknight that matches the WC2 one

4. Finding a paladin that matches the WC2 one

5. Finding custom hero models/skins to represent the heroes I am making for the campaigns:
Orc Hero - Cheitain Thrull Bloodaxe - Axeweilding orc Hero (One big axe like grom or two axes like the beastmasters)

Human Hero - Regional Commander Darious Brightshore - Swordweilding human hero (One big sword, like the Arthas (Weiding frostmourne) model.

6. Cutscenes....no clue how to make them

Hiveworkshop is filled with WC2 style models. If you search you will find I promise you that. I've seen WC2 Death Knights and Paladin models here so they do exist. Just look.
 
Level 15
Joined
Mar 8, 2009
Messages
1,649
u can use Bandit Lord model for paladin - it has bronze/gold armour on horse instead of gray.

as for techtree - you should have a look at Upgrades section in Object Editor - so you can make new ones and Techtree section of unit statistics in Object Editor. its all rather intuitive, easy to understand, once you have a look.

EDIT: also, i'm sure that there are models you need on hive. seen some of them rescently. even if you cant find what you need, go to www.wc3c.net - a large base of models/skins there too
 
Level 4
Joined
Feb 18, 2009
Messages
59
The heroes for the campaign, I want them to have a glow. I want the WC2 DK and Pally models to not have a glow.


I found out how to make my own techtree/building tree. I found a decent models for WC2 DK and Pally (The glow is a bit annoying).

I am having one slight issue. Importing the models....I follow the instructions given and the models don't show in Object Viewer...
 
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