- Joined
- Jun 28, 2008
- Messages
- 688
Is there a way in JASS to remove the attack cooldown of a unit after it attacks, or reset it or something?
What I am trying to do is have a hero with the Hydra model attack 3x in a row very quickly.
I tried everything in GUI. The closest I can get is having a dummy cast Bloodlust with 100x attack speed increase. But honestly, that's not fast enough. It still interrupts the time that the next attack would normally start, which is an undesired effect.
I would greatly appreciate any input on this subject, and if you can figure out a way with JASS you'll probably need to explain to me what to do with the code, as I am a gigantic JASS noob.
What I am trying to do is have a hero with the Hydra model attack 3x in a row very quickly.
I tried everything in GUI. The closest I can get is having a dummy cast Bloodlust with 100x attack speed increase. But honestly, that's not fast enough. It still interrupts the time that the next attack would normally start, which is an undesired effect.
I would greatly appreciate any input on this subject, and if you can figure out a way with JASS you'll probably need to explain to me what to do with the code, as I am a gigantic JASS noob.