Map Info
This map was made for fun, as I wanted to try using Race units as creeps.
So, majority of creep camps are Troll ones: Troll headhunters, troll berserkers, witch doctors, and also ice trappers and ice priests (just because they are blue, to fit the blue headhunters color (no racism)).
There are also some runes of rebirth, and some campaign items dropping (nothing op).
You can also find 2 healing wards that will heal everyone getting close. These can be destroyed but are only accessible by using a zeppelin or anfibious units.
Hopefully Nightelfs wont try to AoW creep the lv7 Turtle, as it aggroes (lv7 creeps are mean).
Features
A 128x128 map, Village Autumn tileset +some barrens.
-2 Players
-2 Expos - Orange camp
-2 Expos - Red camp (easy one tho)
-1 shop - orange camp
-2 goblin labs - orange camp
-2 Subkeb merc camps - orange camp
-1 Fountain of Health - Red Camp
-1 tavern
total creeps:
-10 green camps
-11 orange camps
-3 Red camps (2 are easy, the other is Hard)
Some other stuff about map
Some things have been changed in the Object editor:
Orc units used as creeps (trolls, etch) have their gold bounty reduced (to match the standard creeps one)
Critters have ghost(visible), which means they will not collide
Campaign items used have their gold cost changed
A murloc has now anphibious movement type (intead of walk)
Other minor stuff
Screenshots
Note:These are screenshots of the 1.0 version, new versions will not vary the map drastically, so these still are quite accurate
Change Log
-v1.0 First release
-v1.01
Minor text changes (ice trolls are no longer called ice trolls)
-v1.02
Minor terrain updates
Fixed filename
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