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save/mdl/mdx

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Oct 13, 2009
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Guys im using model editor and I can"t save file's(models) in mdx/mdl formats some help please:vw_death:

it says- "unable to save file "UNKNOWN EXTINSION"
 
Remember to actually write the extension when saving the model.

This means you must save as "Name.mdx" or "Name.mdl".
and keep in mind that Magos can only save in .mdl or .mdx format. It can open and display certain other files like .jpg, .blp or .tga too, but they can only be saved as .mdl or .mdx. :wink:
 
and keep in mind that Magos can only save in .mdl or .mdx format. It can open and display certain other files like .jpg, .blp or .tga too, but they can only be saved as .mdl or .mdx. :wink:

Magos is fully capable of saving (and converting between) texture files (.bmp .tga .png .jpg .jpeg .pcx .blp).
This is done using the texture manager, obviously.
 
Magos is fully capable of saving (and converting between) texture files (.bmp .tga .png .jpg .jpeg .pcx .blp).
This is done using the texture manager, obviously.
yeah, you can export them via texture manager and change the filetype in the export. I was meaning it won't realy work with the regular ''Save''/''Save as'' function. :wink: But yes, you're right. :thumbs_up:
 
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