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Svograd Battle (Map1)

Strategic confrontation between two opposing armies. The goal is to destroy the enemy’s combat potential and completely suppress its combat power
Re-elected Federation Army (All similarities in names are coincidental and fictitious)
United Alliance Army (All similarities in names are coincidental and fictitious)
Thanks to all the creators of models and other third-party assets. Music taken from CoD

The set includes 4 maps - 2 English ver and 2 Russian
Map1 RF v1.06 ENG
Map1 RF v1.051 RUS
Map1 UA v1.32 ENG
Map1 UA v1.31 RUS

Assets creators

Fingolfin , Ket , purparisien , Zess , Praytic , HappyTauren , Syczewski , Kofi_Banan , Illidan(Evil)X , Mr. Bob
JB_McKnight , Blood Raven , WILL THE ALMIGHTY , General Frank , qassamzed , The_Silent , Kitabatake , pachi-gp , RED BARON , SeW
killst4r , The_Silent , Aldeia , Chaosium , Ergius Rolo , Teaspoon , ILH , PurrsandMlems
Previews
Contents

Svograd Battle (Map)

Svograd Battle (Map)

Svograd Battle (Map)

Svograd Battle (Map)

Reviews
deepstrasz
Feels like a nice map although extensively using Warcraft III regular abilities with some few scripted mechanics like ammo. Some things could definitely be improved aside the gameplay features, like the terrain, and a way to move the camera higher to...

deepstrasz

Map Reviewer
Level 70
Joined
Jun 4, 2009
Messages
19,016
A credits list in the map description with the names of the authors whose resources you've used is mandatory. That includes models, skins, icons, custom spells, systems. Also, sounds, music and everything outside this site.
This helps you with the models, skins and icons from Hiveworkshop:
You can also upload your map here to generate a list: Asset scanner

Perhaps a more detailed description pertaining the gameplay and things about the maps.

From the screenshots, the terrain seems rather flat and dull. Please improve it by taking inspiration from real life battlefields or anywhere you like.

Awaiting Update.


If you want more reviews, you should participate in the The Grand Review Exchange!

R U L E S

Site Rules
Map Submission Rules

M A P - D E S C R I P T I O N
BB CODES
BB Codes | HIVE

MELEE MAPS
Description Guide - Melee Maps
Describing Your Melee Map
Melee Map Description Generator v1.3


MAPS IN GENERAL
The importance of a Description
Description Guide - Maps
Map Thread Guide
Map Description Making: Good & Bad
Map Description - Templates
Map Description Generator [1.2]

How to Add a Screenshot to your Map Description


ADDITIONAL NECESSARY INFORMATION
  • A credits list in the map thread description is required where the names of the resource (models, skins, icons, spells, sound etc.) authors are mentioned along with the specific resource. It would be a luxury to have links leading to the used resources. Credits in the Quest Log would be appreciated too.
  • A detailed changelog in the first post would be helpful to reviewers and notify fans about the newest implementations to your map.
  • Map thread tags are important. Please use those that fit and not more or none.


M A P - C R E A T I O N - G U I D E S

If you're not satisfied with the review and wish another opinion, contact the other reviewers or use the staff contact:
https://www.hiveworkshop.com/forums/staff-contact.692/
 

deepstrasz

Map Reviewer
Level 70
Joined
Jun 4, 2009
Messages
19,016
Feels like a nice map although extensively using Warcraft III regular abilities with some few scripted mechanics like ammo.
Some things could definitely be improved aside the gameplay features, like the terrain, and a way to move the camera higher to see parts of the battlefield better.
Some icons are not properly imported as they look green during F10/game pause. Others look passive but are meant for active abilities.

A suggestion would be to make the landscape more natural and have some sort of story going on as now it feels you're just moving units from A to B.
You could even make a sort of altered melee map with random start locations and more players to battle against each others in teams or FFA.

Approved.


If you want more reviews, you should participate in the The Grand Review Exchange!

R U L E S

Site Rules
Map Submission Rules

M A P - D E S C R I P T I O N
BB CODES
BB Codes | HIVE

MELEE MAPS
Description Guide - Melee Maps
Describing Your Melee Map
Melee Map Description Generator v1.3


MAPS IN GENERAL
The importance of a Description
Description Guide - Maps
Map Thread Guide
Map Description Making: Good & Bad
Map Description - Templates
Map Description Generator [1.2]

How to Add a Screenshot to your Map Description


ADDITIONAL NECESSARY INFORMATION
  • A credits list in the map thread description is required where the names of the resource (models, skins, icons, spells, sound etc.) authors are mentioned along with the specific resource. It would be a luxury to have links leading to the used resources. Credits in the Quest Log would be appreciated too.
  • A detailed changelog in the first post would be helpful to reviewers and notify fans about the newest implementations to your map.
  • Map thread tags are important. Please use those that fit and not more or none.


M A P - C R E A T I O N - G U I D E S

If you're not satisfied with the review and wish another opinion, contact the other reviewers or use the staff contact:
https://www.hiveworkshop.com/forums/staff-contact.692/
 
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