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I hope this model will be used by everybody VERY WELL.....this is the model i wish to have..but i thought kitabatake won't share it...but nice that you upload this..hope you also upload your LOADING SCREEN on BnG...i really want to know how make that kind too..
For example if you add "Third" animation tag to the unit, it will use the wide slashes as default attacks.
Note that this will make the unit stop using its actual default attack animation.
Play animation with triggers
Just use a trigger to play the "Attack Second" or "Attack Third" animations when needed.
Use abilities with the animations
Many abilties play the spell animation upon casting.
This can often be changed to an attack animation in the object editor at "Art - Animation Names" data field for the ability. Just set that field to "Attack Second" or "Attack Third".
Or simply rename the animations
Open the model in magos model editor and remove the "Second" and "Third" from the attack animation names.
Can be done from the "sequence manager" window.
This will cause the unit to use a random attack animations for every attack, but you'll lose the capability to control the attack animation type with the other methods mentioned above.
whoa I get lost now I already edited some of the animation names from the Sequence manager in the model editor but the name still appears with the same name before I changed it when I check the animations in the world editor is this what should really happen when i did this? and where can i add the animation tag? (first option)
whoa I get lost now I already edited some of the animation names from the Sequence manager in the model editor but the name still appears with the same name before I changed it when I check the animations in the world editor is this what should really happen when i did this?
Thank you so much for making this epic model! I absolutely love the animations and found them super useful for cinematics in my recent Rpg... Also love the female version too!
I just wish the portrait was a little closer.
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