• 🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
  • 🏆 Hive's 6th HD Modeling Contest: Mechanical is now open! Design and model a mechanical creature, mechanized animal, a futuristic robotic being, or anything else your imagination can tinker with! 📅 Submissions close on June 30, 2024. Don't miss this opportunity to let your creativity shine! Enter now and show us your mechanical masterpiece! 🔗 Click here to enter!

The editor's keyboard events

Status
Not open for further replies.
Level 6
Joined
May 26, 2010
Messages
190
1.
  • Press
    • Events
      • Player - Player 1 (Red) Presses the Down Arrow key
    • Conditions
    • Actions
2.
  • Press
    • Events
      • Player - (Owner of Unit 0005 <gen>) Presses the Down Arrow key
    • Conditions
    • Actions

Does Event #2 perform less efficiently, with more delay, or are they the same?
 
Level 6
Joined
May 26, 2010
Messages
190
I'm not asking about what they do, but how they perform. The keyboard events in the Editor have a built-in delay, and I'm asking if using it like the 2nd one will perhaps increase the delay, or something in that direction (since it has to find and get the unit off the map each time).
 
Status
Not open for further replies.
Top