So, in the map I'm working on, I have a custom ability based on disease cloud (abomination). I have 5 levels on it, with the damage per level as 1, 1.5, 2, 2.5, 3. The duration is a steady 20 seconds. At every level the damage stacks if the affected units stay in the area, and even after the buff wears off, if the unit is still in the area it keeps stacking the damage... and I don't know why. I tried resetting the damage, the ward duration, the buff, and the area, and I can't find any reason that it should be stacking. Any help is appreciated.
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