• 🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
  • 🏆 Hive's 6th HD Modeling Contest: Mechanical is now open! Design and model a mechanical creature, mechanized animal, a futuristic robotic being, or anything else your imagination can tinker with! 📅 Submissions close on June 30, 2024. Don't miss this opportunity to let your creativity shine! Enter now and show us your mechanical masterpiece! 🔗 Click here to enter!

War3 Model Editor Missing Sounds

Status
Not open for further replies.
Level 11
Joined
Sep 14, 2009
Messages
284
Hi, I'm using War3 Model Editor to change the event sound of a furbolg model. It currently uses SNDxDFUR - FurbolgDeath. And I want it to have this sound found in the editor: Internal/Units/Critters/EasterRabbit/RabbitWhat1.wav.

However I am unable to find this file in the War3 Model Editor.

Also, is there any easier way to find the "data name" of sound files? Such as the "DFUR", instead of having to scroll the entire War3 Model Editor List. Displaying raw data in sound editor etc?
 
Hi, I'm using War3 Model Editor to change the event sound of a furbolg model. It currently uses SNDxDFUR - FurbolgDeath. And I want it to have this sound found in the editor: Internal/Units/Critters/EasterRabbit/RabbitWhat1.wav.

However I am unable to find this file in the War3 Model Editor.

Also, is there any easier way to find the "data name" of sound files? Such as the "DFUR", instead of having to scroll the entire War3 Model Editor List. Displaying raw data in sound editor etc?
I'm not sure if you can do that in Magos (a.k.a. War3 Model Editor). Theoretically, there should be a way, but i'm neither sure, nor have a clue of how it could be done, and if, afterall, Magos is the right tool for this. :vw_sad:
 
Status
Not open for further replies.
Top