Thank you! Yeah, I get what you mean, it wasn't easy balancing between trying to go for a moody dawn/dusk atmosphere and at the same time trying to make it possible to see stuff, I wanted the castle to be shaded, but the mid- to fore-ground wasn't easy to deal with.
I agree about the lights, but the only light-model I had at hand was too strong, it has a really big radius and affect almost every doodad surrounding it, so I had to use it sparingly, thus putting down one of them close to one lamp would be all I could do, hence I decided to not use it at all with the lamps. Although, they do technically have a little bit of a light-model connected to them by default.
I'll attach the map to the submission post
I agree about the lights, but the only light-model I had at hand was too strong, it has a really big radius and affect almost every doodad surrounding it, so I had to use it sparingly, thus putting down one of them close to one lamp would be all I could do, hence I decided to not use it at all with the lamps. Although, they do technically have a little bit of a light-model connected to them by default.
I'll attach the map to the submission post