Moderator
M
Moderator
20:35, 28th Dec 2010
ap0calypse: Rejected
The map is too imbalanced:
ap0calypse: Rejected
The map is too imbalanced:
- Only blue has free access to a tavern (red has to cross enemy territory).
- Neutral guard towers aren't really 'done' in melee maps (idem for riflemen, footmen etc).
- Blue can defend a choke point right next to a fountain of health.
- Although the right expansion is harder to assault with ground units, air units can easily harass workers without too much danger.
- Weird creep placements (example: bottom left marketplace).