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Arthas Campaign - Orc


Arthas Campaign - Orc
Created by [The]Blood_Head - Sagi5533

Map Info:

After the rise of the Lich King's new champion - Bloody, the Invasion of the Burning Legion to Kalimdor has begun. This campaign will include events from "War of the Ancients", Azeroth's Destiny will now change forever. what fate awaits Arthas during this campaign? come and find out..

Features:

- This is a sequel for Arthas Campaign - Undead.
- For each chapter there's special Difficulty system.
- The Campaign is not editable.

[PLEASE NOTICE: CHAPTER 3 REQUIRES WARCRAFT 3 TFT VERSION 1.28+ TO WORK]


Campaigns Progress:

Arthas Campaign - Humans
Arthas Campaign - Undead
Arthas Campaign - Orc
Arthas Campaign - Curse of the Worgen
Arthas Campaign - ????
Arthas Campaign - ????
Arthas Campaign - ????
Arthas Campaign - ????



Characters and Screen Shots:


King Arthas Menethill:
King of Humans of New Stromguarde and successor of king Terenas Menethil.
After the dragon's queen Alexstrasza came through time and through a vision revealed to Arthas what would happen to him, his kingdom and his father should he decide to purge Stratholme and lead his people against Mal'ganis to the north, King Arthas decided to stay in Lordaeron, gather as many countryman as he could and flee to the west, to the distant lands of Kalimdor. With his wife, Jaina Proudmoore, by his side, King Arthas, constructed a kingdom and named it New Stromguarde in honor of the ancient Stromguarde kingdom. Now, after securing his kingdom from Zul'farak Trolls, King Arthas decides to travel back in Lordaeron, confident of reconquering the land where his family once nobly ruled and restoring the kingdom to its former glory.


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Queen Jaina Menethill:
Queen of Lordaeron, wife of King Arthas Menethill.
The young and talented sorceress, who decided to stay with Arthas, has always been a great support for Arthas, even in the darkest moments. She was always by Arthas's side and is now a proud queen of Humans of New Stromgarde. When Arthas decided to go back to Lordaeron, Jaina remained in Kalimdor, in New Stromgarde, to watch over her and Arthas's newborn son, Uther.


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Highlord Bolvar Fordragon :
Highlord and venerated Paladin of the Alliance, Regent Lord of Stormwind.
Following the disappearance of King Varian Wrynn, Bolvar was named the commander of the Alliance who serves as one of King Arthas's most trusted lieutenants. Both strong and brave, Bolvar follows King Arthas's orders without hesitation and with great loyalty.


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Sylvanas Windrunner - Ranger-General of Silvermoon :
Ranger general of Silvermoon, leader of high elf defenders of Quel'thalas.
Despite a fact of being a skilled marksman and an ambitious ranger who stood with courage and determination to defend her homeland, Sylvanas failed to defend Silvermoon from the Scourge onslaught, led by a dreadlord Mal'ganis. she was taken captive by the Undead Scourge after the fall of Silvermoon but managed to escape and reunite with other survivors.


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Archmage Rhonin, Leader of the Kirin Tor :
Rhonin is a mage and leader of the Kirin Tor. Rhonin was instrumental in breaking the power of the orcs at the end of the Second War by freeing the Dragonqueen Alexstrasza from her imprisonment by Nekros Skullcrusher, an orc warlock and leader of the Dragonmaw clan who used the Demon Soul to keep her prisoner. He later traveled back to the War of the Ancients in order to heal a rift in time.


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Warchief Broxigar Saurfang :
Broxigar (a.k.a Broxigar the Red, Broxigar the Red Axe, or simply Brox) is a veteran orc warrior whose comrades were slaughtered in battle and who sought his own death in battle because of his guilt. Sent back in time to the War of the Ancients, Brox became an important figure in the war, and was chronologically the first orc ever encountered on Azeroth in the new altered timeline. At the final battle of the war, Broxigar leapt through the portal opening in the collapsing Well of Eternity and in a blaze of inflicted a wound on Sargeras himself. later Brox strangely returned to Azeroth to the original timeline and became the new Warchief of the Horde.


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Chieftain Cairne Bloodhoof :
High Chieftain of the Bloodhoof, Leader of Thunder Bluff.
Allying with the Horde upon its arrival on shores of Kalimdor, Cairne stood as one of its wisest and most venerated leaders. Though slowed somewhat by the weight of age, Cairne still possessed great strength and valor. Despite his strength and valor, Cairne is a noble and a gentle soul who longs only for the peace and tranquility of the open plains. When he and his brethren stood as one while fighting against the centaurs with the Horde by their side, Cairne came to realize that the future for him and his people would be brighter within the protection of the Horde.


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Grommash Hellscream :
Blademaster and Chieftain of the Warsong Clan, Advisor to Warchief Thrall.
Grom Hellscream has always been a strong and fine chieftain of the Warsong Clan. His might and courage is legendary. After the risen of Warchief Thrall, who freed the imprisoned orcs from the internment camps, including Grom, together they set sail to Kalimdor in hope of escaping the struggle and years of war against the humans.


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Vol'Jin, Son of Sen'Jin :
Troll Warlord and Chieftain of the Darkspear Tribe.
Following his father's death in an unknown island, Vol'jin pledged his loyalty to the Horde, while the Horde's Warchief Thrall made sure the Darkspear Trolls are settled well under the protection of the Horde. Now their trolls make the best part of the Horde's piercing units, thanks to Vol'jin's agreement to join the Horde. Vol'jin would support the ideas of Warchief Broxigar and would do anything to make sure the Horde and his troll race are secure.


full



Drek'Thar, Farseer of the Frostwolf Clan :
Drek'Thar is the elder shaman and seer of the Frostwolf clan, and served as Thrall's tutor many years ago. Drek'Thar had to prove his worth during the Horde's dark period, being one of the first shaman eager to learn the dark arts of warlock magic. He found the spirits of the elements to be close companions, so shamanism became his path to might. Despite his power over the elements, Drek'Thar always maintained his meekness and wisdom. He continues to shepherd the younger shaman of the Horde in the old traditions of his people..


full


Cenarius, Lord of the Forest :
Cenarius is the Lord of the Forest and patron god of all druids regardless of race (along with Elune and Ysera, his mothers, for the night elf druids). He is one of the most powerful and influential demigods of Azeroth. Cenarius will be playable during this campaign and will aid Azeroth in battle of Mount Hyjal.


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Furion Stormrage :
Furion Stormrage was the first night elf druid, and initiated the mainstream use of druidism among the night elven people ten millenia ago under tutelage of the demigod Cenarius. Through Furion's guidance, the kaldorei managed to successfully halt the Burning Legion's first invasion of Azeroth during the War of the Ancients. In its aftermath, he became the greatest of the world's archdruids. Furion Stormrage is the twin brother of Illidan Stormrage, as well as the loving and beloved husband of the high priestess of Elune, Tyrande Whisperwind. Together, the two have represented the highest leadership of the night elves ever since the fall of Queen Azshara and her Highborne caste.


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Tyrande Whisperwind :
Tyrande Whisperwind is the chosen high priestess of the goddess Elune, the former general of the night elf sentinels and the current head of the Sisterhood of Elune. Together with her lifelong mate, the archdruid Furion Stormrage, she has represented the highest leadership of the night elves since the fall of Queen Azshara and the Highborne caste ten thousand years ago.


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Shandris Feathermoon :
Shandris Feathermoon is a legendary night elf Sentinel and the current General of the Sentinel Army, as well as being a close personal friend to High Priestess Tyrande Whisperwind. Shandris first came to prominence during the War of the Ancients, where her entire family were slain by demons, after which she was adopted by High Priestess Tyrande and took up arms herself.


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Captain Jarod Shadowsong :
Jarod Shadowsong is the younger brother of Maiev Shadowsong, and was commander of the Kaldorei Resistance during the War of the Ancients. He became a hero and leader to the night elves following the war's conclusion, and was instrumental in easing tensions between his people and the Highborne.


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Illidan Stormrage (Young):
Illidan officially betrayed his people as he temporarily sided with the demonic Burning Legion during the War of the Ancients, though his reasons for doing so were noble as he secretly aimed to repel the Legion's invasion. Due to this betrayal, as well as having secretly created a second Well of Eternity after the first one was destroyed at the end of the war, he was dubbed "the Betrayer" and imprisoned in the Barrow Deeps below Mount Hyjal. There, Illidan remained for over 10,000 years, watched over by the warden Maiev Shadowsong and her Watchers.


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The Lich King:
Due to the changes of timeline, Arthas Menethill wasn't the lich king's champion. in this timeline Bloody the Seeker has taken Frostmourne and become the lich king's champion willingly. it's reveled to us that Bloody will merge with Ner'zhul..


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Death Knight Lord Uther:
Once Uther the Lightbringer is now nothing but a shaodw of his former glory. Lord Uther was slain in battle by Bloody, and later turned to one of the first of the Lich King's Death Knights. During this campaign Uther will discover a new path for himself and those who followed a similar fate like him.


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Prologue: The Aftermath:


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Chapter One: War Long Forgotten:


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Chapter Two Interlude: The Highborne's Destiny:


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Chapter Two: Walking Through the Shadows:


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Chapter Three Interlude: From the Ashes:


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Chapter Three: Bitter Well:


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Chapter Four: By Demons be Driven:


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Chapter Five: Path of Vengence:


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Chapter Six: We Shall Triumph:


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Chapter Seven Interlude: Heroes Long Forgotten:


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Chapter Seven: For Lordaeron:


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Chapter Eight Interlude: Formation of the Great Alliance:


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Chapter Eight: Hold the Line:


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Bouns Chapter: What's Next?:


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Difficulty Choose for each chapter:


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Change Log:



Added:
Cheats for now are enabled
Difficult system on every chapter
The Campaign is not editable





Added:
- Chapter One, added a floating yellow "?" above Brox axe in chapter 1 when you need to find it.
- Chapter 1, some minor terrain changes.
- Chapter 3, removed some stuff hopefully it will help those that this chapter doesn't help them. (not really sure though).
- Chapter 6, after you hit the levers there's now a waygate on each side that teleports you to the city entrance.
- Chapter 7, I've removed Ansirem from Uther cinematic if the player doesn't control him anymore so he won't run away during cinematic. (also added him hero glow). your'e supposed to control him only until you gain one of the custom factions. I've choosen to let the AI control him a bit with you so the hero/units will continue helping the player even though they're under the control of the player.
- Chapter 7, replaced the circles of power in the Scarlet Monastery with gateways.
- Chapter 8, Surpringly I added a trigger that added Arthas by accident Brox axe as well xD so I fixed it in chapter 8.
- Chapter 8, now Brox has Rage as well.
- Fixed grammar mistakes.
- No idea what to do about those people that chapter 3 doesn't work for them :/ might offer them to open the campaign file and just make all the chapters open. so they will skip chap 3. simply open your world editor (in your warcraft 3 folder) >> load the campaign file into it >> press F7 or campaign editor >> go to the "Loading Screen" tab >> you will see all the name of the chapters there >> click on for example ID 3 >> mark with V "Visible (the first time the campaign is loaded) >> do the same for all the chapters and you should be able to play all the chapters and skip chapter 3 :) if you have questions ask me.
- fixed some green icons of some of the items and location of spells for some of the heroes and buildings.
- Fixed the portrait of the Scarlet Highlord.
- Chapter 8 goblin shops sell lighting orb so mele heroes will be able to attack air units.
- Some other minor updates that I've forgot to mention regarding terrain mostly :)

If you guys notice more major bugs or any useful suggestions don't be afraid to comment below^^





Gameplay Videos:




Credits:

Special Thanks:

Testers: (and advisors)
Lazarator
LISBOAH
OblivionDeadra
Verb8im
Yuefang
Quinten


Also Special thanks to:
Mister_Haudrauf - For helping with some of the models





Models/Skins/Icons:
Human:
Bishop Hero - by HerrDave
Scarlet Buildings - by NilasAran_39 & Elrat
Cannons - by paulH
Scarlet Archer - by Agugrom, Sexylycan
Scarlet Crusade Paladin - by SpoofyMcPackerson
Scarlet DOC Footman - by John_Drake, Blizzard Entertainment, Peacegetter
WestfallChurch - AnimE, Rem
Castle - By Mr. Bob
House Simplest - By eubz
Norse Stronghold - By Mr. Bob
quarters - by Mastro, Rem
Towers - by uGre
Academy Kurdai - Keth
Elementalist - By Vermillion Edict
Plated Footman - by HappyTauren
RoyalFootman - by HateCrew
BE LightWarrior - by DeathBringer
Stormwind Vanguard - Submitted by takakenji
Human Paladins - by Direfury
Hero Wild Dwarf Berserker - by Kael Theron
Galen Trollbane -by CloudWolf
Guard_Armor_Stromgarde - by paladinjst
Stromgarde Footman - by takakenji
Footman Javelineer - by Eagle XI
Longbowman - wingednosering
Monk Submitted by Ket
King Submitted by Tranquil
Stormwind Vanguard Submitted by takakenji
Human Barracks Submitted by skrab
Frontier Tower Submitted by Nilas Aran
HeroWizard Submitted by Tranquil
BTNCWScarletCrusader Submitted by CloudWolf
BTNHolyRestorationAura Submitted by The Panda
Sally Whitemane Submitted by kangyun
Scarlet Houndmaster (unit/minion) Submitted by kangyun
Bolvar Fordragon Submitted by Stefan.K

High Elf:
High Elf Judicator Submitted by Cavman and Mr.Goblin, Hawkwing
High Elf Sanctuary Submitted by MatiS
Altar of Eternity Submitted by MatiS
Mage Tower Submitted by MatiS
Dalaran_Building_Quel'dorei.blp Submitted by Blizzard Entertainment, Spinel
BTNArcaneArmor Submitted by Mc !
BTNArcaneHelm Submitted by Mc !
BTNShieldHumanLionMark Submitted by BlackDoom
BTNHighElvenCleric Submitted by Elenai
BTNArcaneProtection Submitted by Hellx-Magnus
BTNRestorationBlue Submitted by Blizzard Entertainment, Nealdros
Elven Bazaar Submitted by MatiS
Town Hall and Derivatives Submitted by Ujimasa Hojo
Tower (Elf) and Derivatives Submitted by Ujimasa Hojo
Town Hall and Derivatives Submitted by Ujimasa Hojo
Lumber Mill and Derivatives Submitted by Ujimasa Hojo
Barrow Den and Derivatives Submitted by Ujimasa Hojo

Orc:
Fel Orc Crossbowman - General Frank
BTNStoneHammer Submitted by Golden-Drake
Far Seer on Foot Submitted by Rubellu Sidus
Varok Saurfang Submitted by Mister_Haudrauf
GrommashHellscream By Tauer

Troll:
Forest Troll Packrunner Submitted by Argus
Troll Conjurer Submitted by -Grendel
ForestTroll_Worker Submitted by eubz
Forest Troll Outrider Submitted by Direfury

Tauren:
TaurenAxeFighter Submitted by NO_exe
Tauren Hunter Submitted by apaka
Tauren Worker Submitted by apaka
TaurenKodoBeast Submitted by apaka
Altar of Champions Submitted by Direfury
Gnoll Forge Submitted by Direfury
Tauren Barracks Submitted by Zavorakto
Tauren Great Hall Submitted by Zavorakto

Goblins:
Goblin Medic Submitted by Rizz_Boomer
GoblinWarrior Submitted by Em!
Bruiser by Rizz_Boomer Submitted by Rizz_Boomer
Hero Goblin Prince-Guard Submitted by PROXY
Goblin Tower Submitted by skymarshall

Undead:
New Graveyard - by MasterHaosis
BTNDeathCurse - by BLazeKraze
Sargeras Submitted by PROXY, ~Nightmare
UndeadPaladin - Bart_Illidan
Ridless Undead Horse - Kuhneghetz
Lich Submitted by HappyTauren
Prisoner Submitted by The Weird Human
Fresh Shambler Submitted by -Grendel
Demon Knight Submitted by Tarrasque
PaleVal'kyrSvH Submitted by Blizzard Entertainment, Sellenisko
DarkVal'kyrSvH Submitted by Blizzard Entertainment, Sellenisko
GryphonRaider Submitted by DeathNaga
Knight of the Ebon Blade Submitted by Hawkwing
CathedralCrypt Submitted by Azsure
SkullDemon.blp Submitted by Daenar7
BTN_SkeletonPeasant Submitted by Cavman
BTNCorpseHounds Submitted by The_Silent
BTNfrostshades Submitted by ~Void~
BTNFrostmourne Submitted by stefanstan95
BTNCWDeathGuard Submitted by CloudWolf
BTNPlateArmor Submitted by NFWar
BTNNecroGrip2 Submitted by San
BTNHeroDeathKnight Submitted by Direfury
Farm (Elf) and Derivatives Submitted by Ujimasa Hojo
Baron Rivendare Submitted by Hyunrai
BTNArmor Submitted by PrinceYaser
BTNSword Submitted by PrinceYaser
BTNMastercraftShield Submitted by PrinceYaser
BTNVenerablePlatemail Submitted by PrinceYaser

Night Elf:
Jaina(Azshara) - Nasrudin
NeBlademaster - Tenebrae
Villager Druid 2.0 Submitted by Just_Spectating
NightSaber Knight Submitted by Hayate
Night Elf Villager Submitted by Sin'dorei300
Hero Inquisitor Submitted by PROXY
NightElfLunarMage Submitted by Hayate
Elven Royal Guard Submitted by Sellenisko
Malorne, Great Stag Mount Submitted by Sellenisko

Worgen:
Worgen Peasant Submitted by Cavman
Worgen Footy Submitted by Cavman
Worgen Knight Submitted by Whitewolf8
CW_Gilneas_Buildings.BLP Submitted by CloudWolf
GilneasFarm.BLP Submitted by Raelith
Crypt (Northrend) and Derivatives Submitted by Ujimasa Hojo
Blacksmith and Derivatives Submitted by Ujimasa Hojo
Barracks (Human) and Derivatives Submitted by Ujimasa Hojo
Altar of Kings and Derivarives Submitted by Ujimasa Hojo
Lumber Mill and Derivatives Submitted by Ujimasa Hojo

Other Races:
Deathwing Submitted by Kwaliti
Satyr Overlord Submitted by Wandering Soul
Krasus Submitted by Tauer
Fel Lord Submitted by FerSZ
Worgen Rifleman Submitted by Mister_Haudrauf
Mannoroth Submitted by Murlocologist

Doods:
ChertogSlavi - Mr. Bob
Tree_Flowering - by eubz
Pine Trees - by Fingolfin
Hanged Man -
KnightStatueA - GreyArchon
NE-DungeonEntrence - Trollschnitzel
BlackHole - Mc !
WC3 - UnitFX - Black Hole07 Submitted by Carrington2k
Tor Submitted by Rondo
turm1 Submitted by Rondo
mauer Submitted by Rondo
Purple Curtain Submitted by Ket
Window02 Submitted by Tranquil
Carpet 02 Submitted by Tranquil
Rays Submitted by Tranquil
Ceiling Rays Submitted by Tranquil
WoodWall135 Submitted by Mephestrial
Green Hedge Submitted by hellblazer-14
Gondorian Tower (Variation 1) Submitted by Fingolfin
Gondorian Tower (Variation 2) Submitted by Fingolfin
Gondorian Wall Submitted by Fingolfin
The Ashbringer Submitted by Sunchips
Magic Brazier Submitted by Argus
mag'har barraks by forgotten_warlord Submitted by Forgotten_Warlord
Arc (Diablo3) Submitted by Pinachet
Ashenvale Pillar 1 Submitted by hortaxman
Ashenvale Obilisk 2 Submitted by hortaxman
Ashenvale Wall Submitted by hortaxman
Modern Bench Submitted by Teaspoon
Mr. Goblin's Stall Submitted by Deolrin
Villager Top Half Submitted by InfernalTater
Villager Bottom Half Submitted by InfernalTater
Villager Arm Submitted by InfernalTater
Stargate (Pegasus) Submitted by Thrikodius
Cathedral Submitted by eubz
Elven bed Submitted by Hexus, Hexus
Elven bench Submitted by Hexus, Hexus
Living Statue's Pedestal Submitted by WhiteDeath
Bush02 Submitted by stonneash
Bush03 Submitted by stonneash
DrawBridge Submitted by Mike
Bells Submitted by Blood Raven
Ashenvale Ruins - Black Wall (Alpha) Submitted by Blizzard Entertainment
Pine (Variation 1) Submitted by Fingolfin.
Pine (Variation 4) Submitted by Fingolfin
EreborGold Submitted by Sellenisko
Gold Coin - Crates Submitted by A Void, Blizzard Entertainment
Ruins of house Submitted by Mike
FountainCity Submitted by imforfun
FountainDefiled Submitted by imforfun
Berry Bush Submitted by HerrDave
FlowerBedStraight Submitted by ILH
Bucket Submitted by Sunchips
Fish Vending Stand Submitted by Sunchips
Gibbet Submitted by HerrDave
Ashenvale Tombstone Submitted by Windrunner29
Human Banner Submitted by Grey Knight
Night Elf Banner Submitted by Grey Knight
Anvil Submitted by Blood Raven
Overgrown_Well Submitted by Solu9
LillyPads.blp Submitted by Mr.Goblin
RPG Armour Stand Submitted by HerrDave
RPG Food Stand Submitted by HerrDave
Lava andd poison Dooddas Submitted by Arak1da

Special Effects:
GuardianAura - EnetheruAnuon
CrushingWaveMissile Submitted by JetFangInferno
HolyAwakening Submitted by JetFangInferno
HolyForce Submitted by JetFangInferno
CrushingWaveMissile Submitted by JetFangInferno
Light Nova Submitted by JetFangInferno
DarkVortex Submitted by D4RK_G4ND4LF
FrostAura Submitted by Lichkings slave
Blueholy Wings Submitted by UgoUgo

Edited by me:
GrommashHellscream - by Tauer, skin edited by Sagi5533
KingArthas - by Sagi5533, with help from Mister_Haudrauf
Campaign's Menu - by Sagi5533
Preview map - Photoshoped by me


Music:
From WoW Expansions
Nightwish
Two Steps From Hell
Dream Evil
Dragon Ball Super

Tech-Trees:
Dark Hand - Chapter 7 - Sagi5533
High Elves - Chapter 7 - by CY The UnGodly

Preview map Picture:
KingArthasHuman/Blizzard

If I forgot to give credit to anyone please let me know, and I'll add asap :)




Author's notes:

This Campaign will have a sequel: Arthas Campaignn - Curse of the Worgen. I want to add also 2P Campaign for it, but I guess I'll foucs on it later. If you have any ideas/offers/willing to help in thee campaign leave a comment/private me :)


[PLEASE NOTICE: CHAPTER 3 REQUIRES WARCRAFT 3 TFT VERSION 1.28+ TO WORK]


Contents

Arthas Campaign - Orc (Campaign)

Reviews
deepstrasz
There's still polishing to be done mostly in what the gameplay is concerned (proper bosses, elite units, diversified hero abilities and human techtrees etc.), difficulty needs to be balanced, story events have to be properly connected. It's more of a...
Level 29
Joined
Mar 28, 2015
Messages
2,678
That's also true, I did it to since the dreadlords will indeed always aim brox with sleep :D so you should aim the dreadlord and later his demons.

I always aim at the dreadlord but he has enough hit points to withstand Brox's first attack which gives him time to cast Sleep on Broxigar and then he and his demons start mopping the floor with Malfurion.

The same thing happened on Chapter Seven, with Arthas being targeted with Sleep and Varok being overwhelmed, and my stupid allies blocking the path that prevented me from sending all of my units!
 
Level 15
Joined
Oct 6, 2008
Messages
394
I always aim at the dreadlord but he has enough hit points to withstand Brox's first attack which gives him time to cast Sleep on Broxigar and then he and his demons start mopping the floor with Malfurion.

The same thing happened on Chapter Seven, with Arthas being targeted with Sleep and Varok being overwhelmed, and my stupid allies blocking the path that prevented me from sending all of my units!

Chill out, King Arthas is in da house :cool:
might consider extending the passage on both side

excuse me, but why does it not let me go to chapter 3?

No idea tbh, what version is your wc3?
just tried to download the campaign with cheats and got to chapter 3 with no problem :/
you should try to redownload the campaign maybe
 
Level 29
Joined
Mar 28, 2015
Messages
2,678
You should or make the allies be teleported when going through there. Do not limit yourself.

Yeah, because our allies inside the capital tend to create a lot of units but only send some to attack, so the rest stay on the paths blocking our paths. I am forced to kill some in order to reach my destination, which is hard because they either have priests nearby that heal or another units comes and stays in my way.
 
Level 15
Joined
Oct 6, 2008
Messages
394
Yeah, because our allies inside the capital tend to create a lot of units but only send some to attack, so the rest stay on the paths blocking our paths. I am forced to kill some in order to reach my destination, which is hard because they either have priests nearby that heal or another units comes and stays in my way.

Any chance you can send me a screen shot of that in priv? Just wondering how bad is it lol
 
Level 11
Joined
Jul 29, 2014
Messages
329
Same here tbh^^ wow the campaign passed the 1k downloads already :D
It sure does tell so much about the gameplay, storyline and the heroes of the campaign. The way the campaign's page is presented tells so much about the events of the campaign - whether people will find the campaign interesting by looking at the campaign characters that are presented on it.
However, I think you missed to present Kel'thuzad and Tichondrius on the campaign page, since they are one of key vilain characters of the campaign. Oh, and Archimonde, too!
Looking back at Human and Undead campaigns, in my opinion, every new campaign is better than the previous. So, I can't wait to see the Worgen campaign after it's done :grin:
 
Level 15
Joined
Oct 6, 2008
Messages
394
It sure does tell so much about the gameplay, storyline and the heroes of the campaign. The way the campaign's page is presented tells so much about the events of the campaign - whether people will find the campaign interesting by looking at the campaign characters that are presented on it.
However, I think you missed to present Kel'thuzad and Tichondrius on the campaign page, since they are one of key vilain characters of the campaign. Oh, and Archimonde, too!
Looking back at Human and Undead campaigns, in my opinion, every new campaign is better than the previous. So, I can't wait to see the Worgen campaign after it's done :grin:

Don't forget Sargeras is shown here too.. :p
and true I guess, now my goal is to open a thread to search for more testers for the worgen campaign and one last update for the Orc campaign.
 
Level 2
Joined
Dec 6, 2016
Messages
26
After a while it's finally here, though there is still some polishing that needs to be done both gameplay and pacing wise.

I feel like somewhere in the middle of the campaign it got messed up because it feels like the order of the Cutscenes and dialogues feels wrong, and some parts completely missing for example I did not encounter the Alexandros Morgraine that's been shown in the screenshots At All.

Still I had a blast going to town on demons with Broxigar.
 
Level 15
Joined
Oct 6, 2008
Messages
394
After a while it's finally here, though there is still some polishing that needs to be done both gameplay and pacing wise.

I feel like somewhere in the middle of the campaign it got messed up because it feels like the order of the Cutscenes and dialogues feels wrong, and some parts completely missing for example I did not encounter the Alexandros Morgraine that's been shown in the screenshots At All.

Still I had a blast going to town on demons with Broxigar.

SPOILERS
You aren't supposed to encounter Alexandros Mograine, he's slain by Arthas and Arthas gains the Ashbringer, you get to control Darion Mograine in Chapter 7 (if you research him in the scarlet Monastery after gaining the Dark Hand Faction) and you fight Renault Mograine in chapter 7 in the scarlet monastery graveyard. other then that I don't feel like the order of the cinematics is wrong but I'm glad to hear you had a blast with brox xD hope you got the bonus chapter as well.
 
Level 2
Joined
Dec 6, 2016
Messages
26
you can redownload the campaign, when I first uploaded it chapter 3 interlude was causing problems. :)
other then that I'm going to upload videos to youtube of the gameplay of each chapter, though I hope you fix it before that :)


Naaah it's cool, I already finished the campaign anyways and I could figure it out myself by the dialogues so no problem.
 
Level 2
Joined
Oct 15, 2011
Messages
19
In chapter 2. I played on easy, and got to the 2nd part (the goblin cave). The mission stated that Brox and Furion must survive but Furion never accompanied me even though his dialogues still showed. I tried the map reveal cheat and he was still at the place of the cinematic of the 2nd part. Is this a bug or an easy-mode feature?

Also, some dialogues are too long.
 
Last edited:
Level 7
Joined
Jun 9, 2015
Messages
237
shit, i wanted to post this on your profile, but theres a 1000 character limit
wall of text inc:

hey, i got a question:
in my opinion, the cinematic part of your latest piece feels rushed - did you release it earlier than you intended to, or is that just a sideeffect that polishing could fix?
(so far played just the first mission, but the cinematics have too fast dialogues at times, there are just two grammar problems (but then again i make those on a regular basis, so just saying they're there) and although the terrain looks great, the first mission feels very chaotic in the terms of where the player has to go and what they have to do.
perhaps adding an area reveal to guide the player where should they go? and making the cinematics a bit longer, to add some more info? i mean yes one can read online about how exactly did the war of the ancients go, but i didnt go in prepared about how exactly did the war of the ancients go, which i perhaps should have, but because i didnt re-read about the war of the ancients, i had jack-shit idea for much of the first mission about why are the things that are happening, happening - that is, for the cases where the characters didnt explain why they did what they did
for example when broxigar states he lost his axe and cenarius makes one for him, thats great, although i find it strange that cenarius is that friendly, even when broxigar looks like a non-elf and states elves, who are at that time (i think) allies of the cenarius took his axe, which would imply that he is dangerous or even an enemy (but i think this is how it is in the official lore, so whatever)

so to summarize, the cinematic part feels rushed, although the terrain and graphics look to be on a level similiar to the undead campaign (if not better)

i also got a question of how often is copyrighted music used throughout the project?
i wont turn music off, youtube isn't my main source of income - i mean it isnt source of an income at all, since theres an issue with partnership invites from multi-channel networks, but i would just want to know ahead of time, because there is a chance, that some songs could cause the video to get a world-wide ban, so i'd want to avoid that

(won't rate yet, will see if these things that i consider to be issues, persist throughout the rest of the campaign)
 
Level 15
Joined
Oct 6, 2008
Messages
394
shit, i wanted to post this on your profile, but theres a 1000 character limit
wall of text inc:

hey, i got a question:
in my opinion, the cinematic part of your latest piece feels rushed - did you release it earlier than you intended to, or is that just a sideeffect that polishing could fix?
(so far played just the first mission, but the cinematics have too fast dialogues at times, there are just two grammar problems (but then again i make those on a regular basis, so just saying they're there) and although the terrain looks great, the first mission feels very chaotic in the terms of where the player has to go and what they have to do.
perhaps adding an area reveal to guide the player where should they go? and making the cinematics a bit longer, to add some more info? i mean yes one can read online about how exactly did the war of the ancients go, but i didnt go in prepared about how exactly did the war of the ancients go, which i perhaps should have, but because i didnt re-read about the war of the ancients, i had jack-shit idea for much of the first mission about why are the things that are happening, happening - that is, for the cases where the characters didnt explain why they did what they did
for example when broxigar states he lost his axe and cenarius makes one for him, thats great, although i find it strange that cenarius is that friendly, even when broxigar looks like a non-elf and states elves, who are at that time (i think) allies of the cenarius took his axe, which would imply that he is dangerous or even an enemy (but i think this is how it is in the official lore, so whatever)

so to summarize, the cinematic part feels rushed, although the terrain and graphics look to be on a level similiar to the undead campaign (if not better)

i also got a question of how often is copyrighted music used throughout the project?
i wont turn music off, youtube isn't my main source of income - i mean it isnt source of an income at all, since theres an issue with partnership invites from multi-channel networks, but i would just want to know ahead of time, because there is a chance, that some songs could cause the video to get a world-wide ban, so i'd want to avoid that

(won't rate yet, will see if these things that i consider to be issues, persist throughout the rest of the campaign)

Well I took in account that some of the players might not understand some of the campaign since I really wanted to include War of the Ancients in this campaign (cause you know, Broxigar).. I mentioned it in the campaign's description but the good news for you(and people that don't really want to read it) is that the "War of the ancients" part continues for about the first 3 chapters of the campaign, soo regarding lore there's still hope for ya xP

like you I've decided to explaine my campaign this time but by also making videos of the campaign and explain some of what's going on there as well.
the campaign is not rushed trust me, the chapters after the first one makes more sense, it's just those first 3 chapters are supposed to fit those that are really familiar with the lore since I didn't want to spend most of the chapters of this campaign on war of the ancients, remember this is Arthas campaign after all :p

anyways if you got more questions you can ask here/start a conversation with me or whateever you like mate, gl&hf :)
 
Level 5
Joined
Jun 25, 2016
Messages
76
omg finally i havnt played warcraft for a long time now and i am more then happy to come back just for this map the first 2 where some of my faveorties and i am glad that you didnt abbondend the project i am going to play it now and give my feedback later
 
Level 2
Joined
Nov 24, 2018
Messages
15
Yeah, for some reason, I cannot play past the chapter 3 interlude; i click to play chapter 3 and it just reloads the chapter selection screen (in which the music is ear-piercingly loud, i might add :p). Anyone have a fix? Might have something to do with me being stuck on patch 1.27, but that's out of my control; tried everything to fix that, but it just will not let me update.
 
Level 9
Joined
Sep 28, 2015
Messages
67
OblivionDeadra said:
I think to solve the problem by installing the latest patch like 1.2.9 or 1.3 plus version
But idk where you can download that is. But it will let you play the chapter 3 though

I can not find the latest patch anywhere and the last time I downloaded it, Custom Campaign mode has been disabled.

Não consigo encontrar o patch mais recente em qualquer lugar e a última vez que fiz o download dele, o modo Campanha personalizada foi desativado.
 
Last edited by a moderator:
Level 29
Joined
Mar 28, 2015
Messages
2,678
[QUOTE = "OblivionDeadra, post: 3308896, member: 259420"] Eu acho que para resolver o problema instalando o patch mais recente como 1.2.9 ou versão 1.3 plus
Mas idk onde você pode baixar isso é. Mas vai deixar você jogar o capítulo 3 embora

Não consigo encontrar o patch mais recente em qualquer lugar e a última vez que fiz o download dele, o modo Campanha personalizada foi desativado.
[/QUOTE]

Don't try the most recent patches, as they have quite a few bugs.

Also


Eu falo Português como tu, mas tens de te lembrar que neste site só para aí 2% perceberão o que escreveste. Usa o Google Tradutor se necessário.
 
Level 9
Joined
Sep 28, 2015
Messages
67

Don't try the most recent patches, as they have quite a few bugs.

Also


Eu falo Português como tu, mas tens de te lembrar que neste site só para aí 2% perceberão o que escreveste. Usa o Google Tradutor se necessário.
[/QUOTE]
I'm using Google Translate, but tell me, what do I do to solve it?
 
Level 29
Joined
Mar 28, 2015
Messages
2,678
Don't try the most recent patches, as they have quite a few bugs.

Also


Eu falo Português como tu, mas tens de te lembrar que neste site só para aí 2% perceberão o que escreveste. Usa o Google Tradutor se necessário.
I'm using Google Translate, but tell me, what do I do to solve it?[/QUOTE]

I would suggest you to go checking the updates they provide in the Home page and see if they have already fixed the issue you are having.
 
Level 2
Joined
Nov 24, 2018
Messages
15
Every time I try to update the game, the game resets. I have it set to run as administrator and everything; there's no way for me to get past patch 1.27.
 
Level 4
Joined
Sep 3, 2017
Messages
39
I just finished the campaign and I found it pretty awesome overall. Although I did find one other bug that I don't know if anyone else has pointed out: In the final section of chapter 8, Arthas is carrying another of Broxigar's axe merged with Ashbringer.
 
Level 4
Joined
Jun 25, 2018
Messages
73
I just finished the campaign and I found it pretty awesome overall. Although I did find one other bug that I don't know if anyone else has pointed out: In the final section of chapter 8, Arthas is carrying another of Broxigar's axe merged with Ashbringer.
so can u tell me
in chapter 4
i got thrall's necklace from little timmy
what i have to do with it ?
is that necessary or i can drop that necklace ?
 
Level 1
Joined
Nov 25, 2018
Messages
1
Aff guys I've forgot to remove 3 peasants in chapter 3 intro xD
and added the wrong chapter 3 interlude:/
For those of you that already download the campaign you should redownload it as soon as I update it to be able to watch the interlude to chapter 3

Edit: I've reuploaded the campaign and Chapter 3 Interlude should work fine now.

I can't open the third map after the arthas interlude helppp
 
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