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Ashenvale Cross:
-This map offers fast battle between two players
-Added shipyard so that player can either walk or sail over the map
-Added market to sell items that will be useful in battle
Map Properties
Max Player: 2
Gold mine: 2($11500) + 1($15000)
Taverns: 2
Market: 2
Ship Yard: 2
Creepcamps: 4 green, 2 orange and 1 red
Changelog: v1
- Changed middle goldmine to 999999 gold
- Few minor terrain changes
I played your game, and it was really good! its also useful for a quick 1v1 match, terrain is also fair since this is just a small map. but to my conclusions, how come you used marketplace instead of Goblin merchant? the merchant is much more useful than the one you used for your game, and for the expansion, how come you used green dragon? its so strong! why not just use a bunch of kobolds or ogres instead? its a nice map by the way, good job!
I played your game, and it was really good! its also useful for a quick 1v1 match, terrain is also fair since this is just a small map. but to my conclusions, how come you used marketplace instead of Goblin merchant? the merchant is much more useful than the one you used for your game, and for the expansion, how come you used green dragon? its so strong! why not just use a bunch of kobolds or ogres instead? its a nice map by the way, good job!
Somehow I felt that market is good for rare items, but it needs time to produce item...
& The green dragon...I purposely put that there to add difficulty =D
It would be nice if you make the mine in the center infinite (or 999999999 gold)
However, i like the strategy with these shipyards. the problem is that the computers dont buy ships, but thats not a big problem, since it's recommended to play 1v1 PLAYERS (not computers).
This map is very interesting added it to my colection of nice melle maps x)
4/5 +rep
It would be nice if you make the mine in the center infinite (or 999999999 gold)
However, i like the strategy with these shipyards. the problem is that the computers dont buy ships, but thats not a big problem, since it's recommended to play 1v1 PLAYERS (not computers).
This map is very interesting added it to my colection of nice melle maps x)
4/5 +rep
The idea is to let both team fight in the middle all the time, just for the gold =D
if I gave them enough gold at original goldmine, then there's not much challenge left~
I checked map and reject it last night.
Gold mine with 999999 gold is bad idea...
Also terrain need improvement, after while when player harvest tress terrain will remain empty and ugly
Terrain is really important in melee maps, I will wait for update and fix
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