🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
🏆 Hive's 6th HD Modeling Contest: Mechanical is now open! Design and model a mechanical creature, mechanized animal, a futuristic robotic being, or anything else your imagination can tinker with! 📅 Submissions close on June 30, 2024. Don't miss this opportunity to let your creativity shine! Enter now and show us your mechanical masterpiece! 🔗 Click here to enter!
Okay here are some little caster attachments I whipped up. They are based off of the similar wow ones (before you start yelling at me, remind yourself of olof's two dragons), but I made them much better! Now they only use in-game textures and they show up well in-game. You could attach them via triggers, using the "Art - Caster" thing, or whatever! The pack includes the following:
5 elements of attachments
Shadow
Holy
Water
Earth/Nature
Fire
Each of the main 5 comes in four levels
Low
Medium
High
Uber
Two bonus elements available in one level each
Arcane
Lightning
Give credits to Pyritie if you use them!
Keywords:
caster hand attachments fire earth holy light life nature leaf water magic arcane lightning storm darkness shadow dark cast effect
the models are great just one thing.... they dont all look too muhc different from eachtoehr and i guess that they'll probably all look same (almost) ingame..
but otherwise greatjob
well there are many ways you xcan do this..
you can
first of all: *have credits with pyrties name beside it in the loading screen or quests log *have a character thats uber strong in an area but cant be attacked or can be, or have it as a king (whatever your want the hero/unit to be) and put the UBER versions of the orbs around it? *floating text? *say the credits to everyone at the start/end *if an item gives you the orb attachement you could put the credits at the end of the text of the item.
well im uber noob with these modleing thing and every time i try opening it with world edit it gives me a error and i was wondering if im doing some thing roung or what but this is exactly what i need for my new game.. plz help
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