🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
🏆 Hive's 6th HD Modeling Contest: Mechanical is now open! Design and model a mechanical creature, mechanized animal, a futuristic robotic being, or anything else your imagination can tinker with! 📅 Submissions close on June 30, 2024. Don't miss this opportunity to let your creativity shine! Enter now and show us your mechanical masterpiece! 🔗 Click here to enter!
A simple map based on a risk map I saw. Undead (Player 4) are invading the this land. Player 1 starts in a castle with guards and soldiers. The other players have to quickly build an army to defend themselves. Weather you plan to protect the king or to take the castle for your self the choice is yours. Each player gets 100 gold and lumber every 30 seconds. Please post any suggestions and dont be to harsh please.
This resources quality is too poor to be accepted even for hiveworkshop standard.
Terrain seems to be done in just a few minutes with plenty of empty space and no resources available except lumber.
It seems to be a alpha stage map which had been done in under 30 minutes without any effort being pour into it.
Honestly enough, if you do not like people to post a harsh critique. You should have given more effort to what you did and constantly test the resources to ensure it was at least at decent standard.
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