Thank you for your warm reply and much informative report. I wanted to abandon this project as long as these maps were included into the Reforged version of Wc3, but after metacritic hype i think i'll update it a bit.
The, uh… y-yeah. I've been keeping an eye on certain places, and… response to
Warcraft III Reforged has been, as
Steam store pages might say, "
Overwhelmingly Negative" with a large amount of that negativity focused on the forced, 30 GB update and what it brings to the table – or more specifically, what it takes
away. But, I don't need to get into that, here.
I absolutely understand abandoning this project in favor of
Reforged. That version of the game does
exactly what this project set out to do. It also brought a few little graphical tweaks and minor adjustments to the demo campaign, like with how the bridge on Mission 03 rises and the previously-mentioned Sea Witch being a
Frozen Throne Naga Sea Witch.
The Kul'Tiras Marines are still wearing Alliance Blue, though, so…
Right now i want to convert reforged campaign maps to be compartible compatible with classic TFT, and replace demo maps with those, hope it'll fix the mission 4 death animation bug and mission 5 performance bug. I'll look into those if not =)
I like the idea of back-porting the v1.32 Exodus of the Horde campaign. I can't imagine that
too much changed, under-the-hood, if
Reforged can run v1.27b/1.31 Custom Maps. I… don't actually know that it
can, though. Blizzard just
said it would be able to.
Also I'm quite struggling for now - should i change the Sea Witch model (missions 4-5) and murloc custom structures (altar and water towers) to naga ones (according to Reforged) or not. There were requests, but i feel like it's more WoW cannon than Wc3 cannon... and i always prefer to stick with wc3 - i'm old =)))
Well, there's three ways you could go with this:
- Keep the Sea Witch as a Banshee. (Reign of Chaos-style.)
- Exchange the Sea Witch for a generic Frozen Throne Naga Sea Witch unit with no changes whatsoever. (Reforged-style.)
- Make a custom hero: a "ghost" Naga Sea Witch with a custom move set; either her Reign of Chaos spells or, perhaps, a set analogous to her World of Warcraft moves (Frost Nova, Cold/Frost Arrows, Blizzard, etc.)?
That's just my thinking on it, though. Hee hee.
I just installed the PTR and the missing campaign is now shown.
(I do have another weird issue with the main campaign going directly to Frozen Throne for some reason)
There's an easy fix for this, and you're gonna
laugh when you read what it is. Ready?
… click the little, square button next to "Single Player" on the Main Menu. Yup. That's all there is to it.
(I mean, you can also make a shortcut to "Warcraft III.exe" and add "-classic" to the end of the Target line, too, but…)
Yup. That's it. And, let me just say that it confused
me, too, since the last time I played the game was back in v1.25 or v1.26…
See, for those who don't know, older versions of
Warcraft III used to have
two separate executables for loading either
Reign of Chaos or
The Frozen Throne. After
v1.27b v1.28d (thanks for pointing that out, pyf!), however, the two EXEs were merged into
one file: "Warcraft III.exe."
Anyway, after switching game modes, the game will remember which mode you last opened it in and load that one until you switch it back. Also, , it's worth mentioning that Custom Campaigns and Battle.NET Online Multiplayer aren't available in
Reign of Chaos Mode… but, as you mentioned, the
Reign of Chaos campaign isn't available in
The Frozen Throne mode…
unless you load a modified version as a Custom Campaign, of course.