- Joined
- Nov 28, 2006
- Messages
- 5,360
I've been having some bizarre lighting issues recently and was hoping somebody would know how to fix them.
Sometimes when I load the map or hit "Lock Game View Settings" in the World Editor, the entire map goes black, with the exception of some sort of light source that illuminates all doodads and units from underneath. I can fix the blackness by moving the camera around to certain areas of the map, but the light source below the map rarely goes away. I've only noticed it disappear when I leave the map running and unattended for awhile.
Both of these problems are occurring in two of three maps that are part of the same campaign file. I never noticed this problem until they were added to the campaign. The campaign and both maps have a lot of imported models, so I assumed there was an issue with one of the models, but I have checked almost all of the models I have imported since I began having this problem. Hiding all units or doodads in the world editor doesn't seem to affect the lighting at all either.
I also just updated my graphics card drivers to the Windows 10 versions (I use a geforce gtx card) and I began to have issues around this time. The problem is isolated to these two maps though so it's not an issue across all of Warcraft III.
I've attached images showing the issues. One of the blackness with the underlighting and one with just the underlighting.
Has anyone had these or any other similar problems before? How might I go about looking for a solution?
Sometimes when I load the map or hit "Lock Game View Settings" in the World Editor, the entire map goes black, with the exception of some sort of light source that illuminates all doodads and units from underneath. I can fix the blackness by moving the camera around to certain areas of the map, but the light source below the map rarely goes away. I've only noticed it disappear when I leave the map running and unattended for awhile.
Both of these problems are occurring in two of three maps that are part of the same campaign file. I never noticed this problem until they were added to the campaign. The campaign and both maps have a lot of imported models, so I assumed there was an issue with one of the models, but I have checked almost all of the models I have imported since I began having this problem. Hiding all units or doodads in the world editor doesn't seem to affect the lighting at all either.
I also just updated my graphics card drivers to the Windows 10 versions (I use a geforce gtx card) and I began to have issues around this time. The problem is isolated to these two maps though so it's not an issue across all of Warcraft III.
I've attached images showing the issues. One of the blackness with the underlighting and one with just the underlighting.
Has anyone had these or any other similar problems before? How might I go about looking for a solution?