I think you missed the point. My point was that it's disrespectful towards people on the queue list because they might have spent hours upon hours refining their map, only for it to be turned down the last second because someone didn't jump ship and because the judges don't think very far when they made this stupid system. Time is valueable for some people and to tbe turned down just like that is stupid. Either you make an entrants limited
without queue list or you open it for everyone to join, so you don't fuck people in the ass and make them butthurt. If people say they will enter, thats ok, all you need is a WIP and then you count up the finished products once the deadline ends. Which means you'll probably have about 30 entries once it ends. Either you Even then most of these maps suck so you don't even need that much time to review them. Like look at the entries listed by The Panda so far, i can review most of them in under 5 minutes without playing them.
1.
@borissuworov =
Warrior Shrine
-Waygates
-Open sightlines removes flanking option
-Gobling shop to waygate aggros creeps
-A bunch of annoying chokepoints
-Bridges are janky
-Barely playable
2.
@L8man =
Marauded Village
-Open areas make blademaster OP here
-Long corridors
-Nothing to break line of sight
-Destructable rocks
-Bridges are janky
-Overall ok map at best
3.
@Maxwell =
(2)Emerald Nightmare | HIVE
-Longwinded corridors and wasted space
-It's just bad
4.
@BLazeKraze =
Valley of Skulls
-Too few paths
-Narrow chokepoints
-High ground camping
-Meh
5.
@Ascrelle =
Fractured Monarch
-First eligible melee map really
-Simple use of tileset and doodas with effective means to set a mellow mood
6.
@titans_zealot =
[$100 Prize Pool] Melee Mapping Contest - 1v1
-Narrow, simplistic, meh
7.
@Svetli =
[$100 Prize Pool] Melee Mapping Contest - 1v1
-Visually cluttered
-Too open ended
-Open sightlines removes flanking options
-Too big for 1v1
8.
@Twilight =
[$100 Prize Pool] Melee Mapping Contest - 1v1
-Long narrow paths
-Healing fountain death trap
-Healing fountain in general sucks
-No goblin shop
-Too much platforms (platforms are generally disliked)
No offence to entrants here, but Ascrelle's map is by far the best one and the only one even playable by melee standards. Even then Ascrelle's map can probably be improved further by making small adjustments through playtesting.