It's just a spellbreaker but with added melee attack and stand channel; it's not really meant for anything much but rather as an open source base for anyone who wants to make a swordsman with a very long dress. Or even go nuts and make a shielded battlemage!
Here's the visibility configurations of this model:
- weapon (original): stand 1, stand 2, walk, walk defend, death, cinematic listening, stand ready one, attack one, stand ready defend one, attack defend one, spell 2 -> bound to weapon bone
- bone hand right: stand ready two, attack two, stand ready defend two, attack defend two -> bound to bone hand right
- spell bind: spell 1, stand channel -> bound to spell bind, child of bone hand right
Also:
- Ranged attack is Attack One, meaning you have to use the Attack 1 in the Object Editor
- Melee attack is Attack Two, meaning you have to use the Attack 2 in the Object Editor
- To use both (like melee against ground units, ranged against air units), go to Combat - Attacks Enabled: Both
- To use only one attack type, like ranged/melee only, go to Combat - Attacks Enabled: Attack 1 Only/Attack 2 Only, respectively
If you want a mage with a shield instead, you can opt to change spell 1 -> spell attack then delete the attack animations, delete spell 2 as well
- Go to Combat - Attacks Enabled: Attack 1 Only
I may update this with Spell Slam and Spell Defend in the future
Huge thanks to Spacebuns, Symphoneum, and Mr Ogre Man for their help in the Retera Model Studio Discord Server.
Huge thanks to Twilac for her help in importing geosets that are already assigned to an existing animation node without timescaling
Thanks to Retera for some clarifications regarding Siege Engine attacks
Any criticisms and feedbacks are welcome.
Heads up though: there's a bug where blood splats may appear out of nowhere even though they are all already defined in death animation with time.
Updates:
16/03/2023: (re)added the ranged attack (Attack Two and Attack Defend Two)
13/04/2023: re(added) the blurred spinning weapon thingy for stand ready two, attack two, attack defend two, spell 2, and stand ready defend two; and added stand channel
13/04/2023: switched the One and Two combat animations for convenience