I have a question
I have seen some maps that have their units "underwater".....?
how do I do that?
now my plan is that in this corner of the world, living fossils, and new species collide in an epic competition for survival amid coastal sea and inland swamps, amid harsh mountains and sandy hills and beaches...
as you should have noticed, some of the requested models were aquatic, some terrestrial, and some amphibious... the 3 "classes" allow for 3 different playing styles... and different challenges etc.
and I THINK that making the player be able to see their aquatic creature (if that's indeed what they chose) better, it would be more fun....
but is it possible to have the map 1/2 aquatic and 1/2 land?
I want to transition it naturally... as once you leave the shallow coast, as you go far enough, the place will turn "underwater mode" if you chose to view in a different direction.... but you can still play from above normally?