I ripped them from the game myself using tools found on
this forum
Used :
Holocron Toolset to extract game assets
MDLedit to decompile Kotor game model files to a format readable by
Kotormax
Kotormax, a 3DS Max plugin to import Kotor mdl-ascii model files.
Neodex to export the model from 3DS Max to Warcraft 3 mdx format
Retera model studio for model editing, animation editing, and other various tweaking