Ah, finally. Constructive criticism! The video made was also greatly appreciated, as I can see what other people's strats are with the faction (even if it had some delay because of that uploading issue).
1. The animations were from the base model, which isn't my work. It doesn't look bad to me, frankly.
2. What? I've playtested the race more than enough to know that the they have access to good healing.
Take a look at this screenshot:
What I always do is make a Bamboo Forest in the path between the Main base and the Expansion base. Retreated units can always heal up back to full health if you know how to utilize the healing Bamboo Huts provide.
3. It was intended as a harass tool for hit-and-run siege tactics, as Fermented Kegs does not reduce your movement speed.
4. Granite Embodiment is more of a utility spell, where if your Earth Druids runs out of mana to be useful or is near death, you can use Granite Embodiment to stay in the fight, if you manage to place it that is.
(
It's also a reference to the fact that Geomancers can literally transform into stone).
5. It was hidden so that it won't fill up units' ability slots, until actually put into use. An exception is made for Tillers because their right click is Attack instead of Eat.
6. Intended weakness. Solution: mo' logging stations early.