[2019-05-22]-Version 1.1
-Added bottom left GM, merc camps, isle shipyard
-isle drifted away, shipyards got slightly moved
-overall change to creepcamps, item drops
-base changed
-expos moved closer
-added critters
[2019-08-11]-Version 1.2 as provided by @mafe and @Granite_Golem
-Added 9 groundbases critters in various locations. Also added several flying critters.
-At the creepcamp at the southwest gold mine, the Blue Dragon now drops a lvl 5 permanent and a lvl 2 powerup instead of a lvl 4 charged item.
-The 3-2-2 tuskars northeast of both main bases now drop a lvl 2 powerup.
-The tuskars guarding the shipyard and those on the small island have been exchanged, so that there is no longer a creep with ensnare present (which could potentially ensnare boats).
-Som of the ramp-cliff transitions were buggy. They have been fixed, occasionally with minor changes to surrounding terrain.
-The 3-2-2 troll creepspots in the southwestern parts of the map now drop a lvl 1 permanent item instead of a lvl 1 powerup.
-At the mercenary camps, the creeps now drop an additional lvl 1 powerup.
-The 4-4-4 polar bears now drop an additional lvl 1 powerup.
-The creeps at the natural expansions now drop two lvl 1 powerups in total, by different creeps than before.
-The 4-2-2 bear/wolf creepspot has been upgraded to a lvl 6-4-2-2 bear/wolf creepspot.
-Replaced some unbuildable tiles near the expansions with buildable terrain.
-Removed a few trees nearby the western natural expansions.
-Replaced the murloc creepcamp northeast of the tavern with a much stronger blue 8-4-4-3-3- dragonspawn creepcamp. This camp now drops a lvl 6 permanent item and a rune of the watcher. Changed the surrounding terrain.
-Reworked the creeps at the goblin shops. Itemdrop remains unchanged.
-Added a 4-3-3 blue dragonspawn creepcamp on the large island, while also changing the terrain to create space for the creepcamp. A lvl 2 permanent item and a rune of the watcher will drop there.
-Added a green 3-3- creepcamp directly northeast of the tavern. A lvl 1 powerup will drop there.
-Moved some creep around with their previous locations so that the creeps are now symmetrically positioned.
-Created space to place an AoW near the eastern shipyard. Also added a tree there.
-Redesigned the northern spawning position to make it more equivalent to the eastern spawning position.
[2019-08-13]-Version 1.2 hotfix
-patch version shenanigans, everything should be ok (thanks to mafe's honor)
[2019-09-03]-Old version removal
-For your convenience, there will be just 1 download, the most recent one.
[2019-10-07]-Version 3.2 (aka 1.3) - by @Granite_Golem and @mafe
-Water elementals replaced the trio of troll trappers
-There's a marketplace now! But it's guarded by the red dragonspawn camp
[2019-10-20]-Version 1.4 - by @Granite_Golem and @mafe
-the sea dries out! there's more ground at the orange dragonspawn camp and the polar bear camp
-boats can go around the tavern
-base gold mine changed from 12500 to 13500
-red goldmine changed from 9500 to 11500